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Morning Star
09-05-2005, 02:18 AM
Edit*

Magi Edepts are users of Magic, they were rouge women of the Pyro Kinsmin. They left due to the fact that women in the Pyro culture were forbidden to practice the same arts as the men. Outraged by this many of those women left swearing to surpass there male counterparts. Through intense focus and physical training these female warriors have been able to expand beyond the limitations of there Pyro Cousins in almost every way by gaining more HP, movement range, attack range, and enhanced Armor. M.E's Attack is unblockable.

Name: Magi Edept or M.E*
HP: 32
Armor: 4
Power: 15
Block: Front 33% Side 16%
Movement: 4 tiles
Recovery: +3 turn If attacks, +1 turn to move
Gender: Female

Attack Range*-Attack is similiar to Pyros but with shorter reach(only 2 squares compared to pyros 3) and greater range.(a 9 tile box shot instead of pyros 5 tile cross)

X X X X X X X X X
X X X X X X X X X
X X X X X X X X X
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X X X X ME X X X X


Even if this unit is not accepted, me personnaly would like to see more female units in the game. We can get into what she looks like if need be but I would like to make sure if any of this is accepted first.*This is just a twist I wanted to throw in here and quite possibly may be removed later :bigsmile: , M.E's although broken away from the Pyro Clan still have the same blood lines-meaning that whenever a DSM is used on the field these units also recieve the shared attack bonus as there male counterpart(s).

legacy67
09-05-2005, 02:44 AM
Good try, but it really is not original enough. This isn't different enough to cut its own place in the game. First, 2 armor at most reduced damage by one, and sometimes not at all (see knight). Secondly, 12 damage would be immediately healable by a cleric, as if the attack never existed. You could concieveably attack 9 of you opponents units, do 12 damage each (or less when you consider armor) and have all of it wiped out by one heal. Not to mention that your unit would most certainly be killed in the next one or two hits (especially with 4 recovery time).

Also, just as a note, the effective range of this unit is longer than the pyro according to the diagram. The Pyro can at most reach a unit 4 spaces away, this unit can reach 5 spaces away.

I support there being more female units in CAU, you do have a point Star, but this is not the unit. Keep at it.

Morning Star
09-05-2005, 09:27 AM
Secondly, 12 damage would be immediately healable by a cleric, as if the attack never existed. You could concieveably attack 9 of you opponents units, do 12 damage each (or less when you consider armor) and have all of it wiped out by one heal

Well i did edit to my original idea for stats so its actually more like the pyro as far as attack goes. But what your saying about its attack being nullified even the current Pyro and Mud Golems Quake is nulled almosy everytime they attack when a cleric heals yet they can be used strategically in the game. As for the Armor of the M.E i definitley didnt want to give her armor similiar to a scout, that just wouldnt work. I mean this unit a magic user, i wanted to just have her with armor so that it would make a difference when combating other magic users, making her a little bit more of a nuisance.

Also, just as a note, the effective range of this unit is longer than the pyro according to the diagram. The Pyro can at most reach a unit 4 spaces away, this unit can reach 5 spaces away.

Sorry i looked at the diagram and saw that i did gave the M.E's range that extra tile reach so i went ahead and changed that.

I support there being more female units in CAU, you do have a point Star

Yea Definitely