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MoonClaw
12-22-2003, 02:15 AM
Hit points-30
armor-none
blocking-15%(front); 10%(side)
movement-4
strength-19
recovery-after movement 1; after attack 2

Description-Long stringy hair, color same as team it's on.

If the troll is injured it heals itself 6 points after controlling players turn.

Thoughts and Info?

DisturbedOne
12-22-2003, 05:03 AM
It's way to powerful, that thing is crazy with the healing ability...

Cuathon
12-22-2003, 07:21 AM
side blocking would be 7 otherwise balanced

Lordofzrings
12-22-2003, 03:00 PM
SOunds cool, and balanced, nice work

Al Caponeoni
12-22-2003, 03:04 PM
Balanced yes, but why would a Troll heal itself? I just think that the abilities/stats are a little uncharacteristic of a Troll.

Just my thoughts.

intense
12-22-2003, 03:38 PM
i agree.

MoonClaw
12-22-2003, 03:42 PM
Ok how about lowering it's heal rate to 2.
block percentage could be lowered a little from the sides.
And yes, a troll healing itself is characteristic. You're probably thinking of an ogre. Trolls are known to heal themselves and can only be killed by fire.

intense
12-22-2003, 03:55 PM
then a pyro would kill them in one hit?

MoonClaw
12-22-2003, 04:03 PM
They would injure it by half. It's about time the pyromancer was a real help don't you think.

Tequila_Budgie
12-23-2003, 11:11 AM
do you play Majesty? Because this seems kinda similar to the troll from Majesty.

Not that there's anything wrong with that (some of my concepts are from Majesty), just curious.

MoonClaw
12-25-2003, 06:14 PM
I once did but found it really easy. I just read a lot of books by R. A. SALVATORE.

dakar
12-26-2003, 02:16 AM
Overall I like it, but I question the amount of healing it has. In truth I'm not sure 2 hp is enough. It'll take 6 turns to make that anywhere near useful. Perhaps keep it at 6 hp or raise it, up the blocking to that of a pryo and lower the movement to three (it shouldn't be acting like an assassin now).

Now it's a weaker knight that heals up fast if left alone.

ArcPaladinZero
12-26-2003, 11:33 AM
Seems like a fairly balanced unit to me but a little strange for the type of character it is. :rolleyes:

insignifiGant
12-26-2003, 11:49 AM
Yeah... I'd say 4 movement is a bit high... and everything else looks good... the blocking... yeah, should be at least that of a black witch... Trolls wear some leather, have a big club, etc. the witch just has a robe and a staff... that and the troll would be more agile, thus being better equipped to block.

I'd like to see it in action... and maybe a heal of 4 would be better... not sure... would have to play test it...

I'm sure it would be a pain in the ass though.

saiyen_man#3
12-26-2003, 03:20 PM
COME ONE COME ALL TO PRY-TON! I'LL TAKE YOUR QUESTIONS AND COMMENTS AND MAKE TO ULTIMANT UNIT!!! SO COME TO PRY-TON!!!

MoonClaw
12-26-2003, 05:56 PM
OK, I've raised the heal rate to 5 per turn. I thought I'd compromise with 6 and 4. DUH!:D

Movement is now 3. And blocking is just like the DMW.

There, how's that?

dakar
12-26-2003, 08:53 PM
I still say pryo blocking, but oh well. I'd give it the green light.