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stiv_10000
12-22-2003, 11:26 AM
Type: Human
HP: 55
Armor: 35%
Power: 27
Movement: 4
Blocking: 80 front, 50 sides
Recovery: 1 Turn
Attack: Bashing Units with Sword
Looks like a Knight on a horse

Dosn't Move for your units

intense
12-22-2003, 11:42 AM
alright, one thing im sick of is super powerful units that noobs to the forum are making, first go look at other ideas and then think about the unit, then think more, then design it. right so...hp 55, give me a break, plus 35 armor, hoy. plus 27 power plus 80 blocking and 50 on the sides. this thing is like god. first. you should lower everything. especially the block. hes on a horse. doncha think it would be kinda hard to block? the almighty intense has spoken...

bobaloodabooto
12-22-2003, 12:26 PM
Now let's compare this to a normal knight
Health: 5 higher
Attack: 5 higher
armor : 10% higher
block : 10% higher from the sides
movement: 1 higher
attack range: same
recovery : same


There is no way that that would ever become a unit. It is unbearably strong.

stiv_10000
12-22-2003, 03:13 PM
The reason for increased blocking is that it is harder to hit because he is higher up and is in turn harder to hit
i suppose the health could go down, how does 40 sound?
higher armour makes sense because he dosen't have to carry it around

Al Caponeoni
12-22-2003, 03:25 PM
Actually, medieval calvary carried less armor to keep weight off of the horse.

Actually, the unit is pretty much unbalanced. Rethink it.

intense
12-22-2003, 03:31 PM
rethink it alot. alot alot.

stiv_10000
12-22-2003, 03:35 PM
HP: 40
Blocking: 70 front, 40 sides
Power: 20
Movement: 4
Recovery: 2
Attack: Uses lance to stab units
Looks: like a knight with a lance on a horse
unit armor has no effect

or

Same everything as knight except movement: 4
horse has 12 HP arrows hurt knight only, magic is both horse and knight evenly, sword is 50/50 rounded down, when horse dies the unit becomes normal knight, if knight dies and horse dosen't horse has Power: 15 Movement: 5 Recovery:2

intense
12-22-2003, 03:37 PM
does the horse bite the enemy? jeez they already have a beast rider. rethink it again.

stiv_10000
12-22-2003, 03:38 PM
it kicks the enemy
and its quite differnet

intense
12-22-2003, 03:42 PM
no its not, one the beast rider is cool, two the unit should be one not two on one. the stats are still too hiogh, usually high stats make up for low ones, thus being balanced. moron,

stiv_10000
12-22-2003, 03:45 PM
unless the rider is dead the horse does not attack and howbout when it is on horse front block is 60% and sides 25% then when horse is killed it stays the same

intense
12-22-2003, 03:46 PM
how about when its attacked, theyre both dead, not one nor the other, quit milking the dead cow man.

stiv_10000
12-22-2003, 03:49 PM
a. why does it have to be that way
b. how bout when the horse dies u cant use the knight for 1 added turn eg. has to wait 1 turn attacked horse dies rider is still alive adds one to that so u have to wait 2

intense
12-22-2003, 03:54 PM
man your done, its over, nothing you can do, try with another unit