PDA

View Full Version : Thunder Lord


-^Werehound^-
10-13-2005, 04:00 PM
Have you ever played 7blades? that's where the idea comes from :bigsmile:

HP: 50
Power: 20
Armor: 10
Blocking: 40%
Movement Range: 4
Recovery Time: 3

(+3 turns recovery
+40% blocking
+Thundercharge)

Attack: When u attack, the only tile u can attack is the Thunder Lord's one.
It shines blue and then u have to pass, like a focus spell, but this is not stoppable like normal focus, but the Thunder Lord will lose as usual his blocking %.
The next turn u play normally, u will not be able to use this unit.
The next turn, u will be obligated to use the Thunder Lord's attack.
It consist of damaging units this way:

OOOTOOO T= Thunder Lord
OOXXXOO X= Tile Attacked
OXOXOXO
XOOXOOX

The damage is affected by armor of course.
This unit counts as 2 units in the field.

Look:
A floating man... maybe with an armor
Attack: charge: shines blue, then returns normal.
Attack: a thunder like the lightining ward's one goes in the sky, then all the attacked tiles shines blue and units get damaged.
Blocking: Something like assassin.

I know it's not a nice unit, but i had nothing better to do this evening :bigsmile:

what do u think about this?

Hellblazer
10-13-2005, 04:03 PM
So...It uses a focus spell to give itself more armor and blocking? Geez, that's starting to get overused. But at least it's decent for a first unit.

Deck of Jesters
10-13-2005, 04:11 PM
I assume this unit attacks in whatever direction you are facing? If so, that means you have to burn a turn if you want to face sideways to attack... considering DSMs and DMWs are more powerful, with less Blocking and HP, I'd rather use them.