Kamikazie-Bunny
10-17-2005, 12:47 PM
These Ancient Guardians once swore to protect their masters, however once their masters perished they were left without purpose. Now these Guardians offer their services in battle, but still adhere to their code...
Name: Guardian
HP: 50
Armor: 30%
Power: 5/20 Blockable/15 Unblockable
Range: 1/1/4
Block: 75%
Movement: 2
Wait: 3 (2 Focus/Attack,1 Movement)
Standard Attack: The Guardian gives 10 health to an adjacent unit, the guardian loses 5 in health.
Focus Attack (Click and hold on Guardian): When a Guardian engages focus it boosts it's blocking to 100% to the front and 50% to the sides. The Guardian can still counter attack as normal.
A Guardian maintains focus until it is succesfully struck or moves.
Offensive Attacks:
Guardians may only become offensive under two condions:
1) Succesfully blocking an enemy attack.
2) If attacked by an unblockable attack.
If a Guardian is attacked by a unit on a square directly next and either of the above conditions is met then the guardian counters for 20 blockable damage.
If a Guardian is attacked by a unit on 2, 3 or 4 squares away and either of the above conditions is met then the guardian counters for 15 unblockable damage.
Note: Guardians cannot counter when poisoned, paralysed, protected by a barrier.
Please Note: If you feel the numbers need to be tweaked please make sensible suggestions, comments like under/overpowerd are useless unless you give me something to work with/a reason.
Name: Guardian
HP: 50
Armor: 30%
Power: 5/20 Blockable/15 Unblockable
Range: 1/1/4
Block: 75%
Movement: 2
Wait: 3 (2 Focus/Attack,1 Movement)
Standard Attack: The Guardian gives 10 health to an adjacent unit, the guardian loses 5 in health.
Focus Attack (Click and hold on Guardian): When a Guardian engages focus it boosts it's blocking to 100% to the front and 50% to the sides. The Guardian can still counter attack as normal.
A Guardian maintains focus until it is succesfully struck or moves.
Offensive Attacks:
Guardians may only become offensive under two condions:
1) Succesfully blocking an enemy attack.
2) If attacked by an unblockable attack.
If a Guardian is attacked by a unit on a square directly next and either of the above conditions is met then the guardian counters for 20 blockable damage.
If a Guardian is attacked by a unit on 2, 3 or 4 squares away and either of the above conditions is met then the guardian counters for 15 unblockable damage.
Note: Guardians cannot counter when poisoned, paralysed, protected by a barrier.
Please Note: If you feel the numbers need to be tweaked please make sensible suggestions, comments like under/overpowerd are useless unless you give me something to work with/a reason.