Dynamix
10-17-2005, 08:10 PM
when a unit is destroyed it has good energy, and evil energy. These people are made of the evil energy from decesed units.
HP:36
Power:20 unblockable
Armor:0
Blocking:20/10
Movement:3
Recovery Time:3
Special Ability:dark Feeding-when a freindly unit is destroyed the CS automatacally gains 5 HP.
Special Ability:drawback-when the CS is destroyed, then any freindly unit that doesnt do unblockable damage loses 5 HP, this effect cannot destroy a unit (Poison Wisp)
Attack pattern:
x=attack,c=CS,0=empty
oxoxo
oxoxo
oxcxo
HP:36
Power:20 unblockable
Armor:0
Blocking:20/10
Movement:3
Recovery Time:3
Special Ability:dark Feeding-when a freindly unit is destroyed the CS automatacally gains 5 HP.
Special Ability:drawback-when the CS is destroyed, then any freindly unit that doesnt do unblockable damage loses 5 HP, this effect cannot destroy a unit (Poison Wisp)
Attack pattern:
x=attack,c=CS,0=empty
oxoxo
oxoxo
oxcxo