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bloodreign
10-22-2005, 09:08 PM
THE WOLVEN

These witty and fast creatures are masters of deception and trickery.They rarely attack other creatures, only doing so if the creature is weak or has attacked the wolven directly.They are "thought" to be genetic cousins of the furgon and live peacefuly with them.

STATISTICS

HP:36

POWER:12

ARMOR: 0%

RECOVERY TIME:0

MOVEMENT RANGE: 5

ATTACK PATTERN: attacks adjacent unit (diagonal also) one square in any direction with its tail.(blockable)


SPECIAL ABILTIES: blocking: 25% (13%)
-can run through and HIDE WITHIN furgon shrubs and not harm them.
- as a defensive mechanism the wolven can shoot spires out of its leafy mane when it is attacked.(12 dmg blockable)
3 SPACES TO THE SIDE AND 3 SPACES IN FRONT (LOS) KINDA LIKE A DIAGONAL SPREAD WHICH EVER WAY THE WOLVEN IS FACING. :D

I also was toying with the idea of a RAISE SHRUB COUNTER ATTACK instead of the spread spire attack, what the wolven would do instead when attacked would be to raise a square of shrubs around itself excluding the spots where a unit is already standing. http://i32.photobucket.com/albums/d34/realistromeo/WOLVENFINAL.jpg

Dragon Lord617
10-23-2005, 09:23 AM
The main problem with this unit is the 0 recovery time. I dont think its smart to have a unit that u can just use over and over.

Forest_Archer
10-23-2005, 09:26 AM
No, I think it's pretty balanced. 12 damage isn't a lot and the 0 recovery time makes it a pretty useful unit and the stats also balance it out.

Nice work. Maybe tone down the movement range to 4?