New Paradigm
10-25-2005, 01:26 PM
ok i did a search 4 cyclone and it didnt find nething, so i hope this unit hasnt been thought of b4 :)
Life: 40
Armor: 0
Blocking: 100 all sides
Movement: 0
Recovery: 4
Power: 20 unblockable*
Range: Special
Basicly, the CW's attack creates a huge whirlwind, with the CW at the centre. the attack works like this:
- - - - - - - - - -
- v < < < < < < - -
- v v < < < < ^ - -
- v v v < < ^ ^ - -
- v v v C ^ ^ ^ - -
- v v > > ^ ^ ^ - -
- v > > > > ^ ^ - -
- > > > > > > ^ - -
- - - - - - - - - -
the arrows show which direction the units are blown in. any unit thats on one of these squares is pushed 1 square per turn in that direction while the ward remains in focus
if a unit collides with another unit by being blown, then both units get 20 unblockable dmg.
wards cant be moved around, nor can barriered units. being blown will interrupt a focusing unit tho, and if a paralysed unit is blown out of the chanty/frosties range then it stops being paralysed.
kinda complicated i no, but i think its quite a kewl idea
Life: 40
Armor: 0
Blocking: 100 all sides
Movement: 0
Recovery: 4
Power: 20 unblockable*
Range: Special
Basicly, the CW's attack creates a huge whirlwind, with the CW at the centre. the attack works like this:
- - - - - - - - - -
- v < < < < < < - -
- v v < < < < ^ - -
- v v v < < ^ ^ - -
- v v v C ^ ^ ^ - -
- v v > > ^ ^ ^ - -
- v > > > > ^ ^ - -
- > > > > > > ^ - -
- - - - - - - - - -
the arrows show which direction the units are blown in. any unit thats on one of these squares is pushed 1 square per turn in that direction while the ward remains in focus
if a unit collides with another unit by being blown, then both units get 20 unblockable dmg.
wards cant be moved around, nor can barriered units. being blown will interrupt a focusing unit tho, and if a paralysed unit is blown out of the chanty/frosties range then it stops being paralysed.
kinda complicated i no, but i think its quite a kewl idea