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View Full Version : Cyclone Ward


New Paradigm
10-25-2005, 01:26 PM
ok i did a search 4 cyclone and it didnt find nething, so i hope this unit hasnt been thought of b4 :)


Life: 40
Armor: 0
Blocking: 100 all sides
Movement: 0
Recovery: 4
Power: 20 unblockable*
Range: Special

Basicly, the CW's attack creates a huge whirlwind, with the CW at the centre. the attack works like this:


- - - - - - - - - -
- v < < < < < < - -
- v v < < < < ^ - -
- v v v < < ^ ^ - -
- v v v C ^ ^ ^ - -
- v v > > ^ ^ ^ - -
- v > > > > ^ ^ - -
- > > > > > > ^ - -
- - - - - - - - - -


the arrows show which direction the units are blown in. any unit thats on one of these squares is pushed 1 square per turn in that direction while the ward remains in focus
if a unit collides with another unit by being blown, then both units get 20 unblockable dmg.
wards cant be moved around, nor can barriered units. being blown will interrupt a focusing unit tho, and if a paralysed unit is blown out of the chanty/frosties range then it stops being paralysed.

kinda complicated i no, but i think its quite a kewl idea

Kyir
10-25-2005, 01:50 PM
not practical, it cant be close enough to your formation, and it dosn't start clse enough ot thier's

Hellblazer
10-25-2005, 02:46 PM
It would be a cool idea if the cyclone had a range insted of being centered around the ward. In its current state, it wouldn't be able to be close to your steup at all.

Walrus
10-26-2005, 11:30 AM
like the others said, the range is too long, you will end up just ripping apart your own turtle.

although i guess you could devise some cunning strategy to move certain units from your form around to the enemy, then deal damage and move back around the cyclone....like a merry-go-round OF DOOM!!

New Paradigm
10-27-2005, 06:42 AM
although i guess you could devise some cunning strategy to move certain units from your form around to the enemy, then deal damage and move back around the cyclone....like a merry-go-round OF DOOM!!

ya i was thinking u cud do that with it.

ne1 got ideas on how 2 improve it?