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Seneu
10-30-2005, 09:01 PM
I know there are about a million of these, but here is mine. Does this count as spam under the whole "repeated content" thing?

Anyways, please leave me some comments to help me better my form, here it is:

http://img372.imageshack.us/img372/8639/457658ft.th.png (http://img372.imageshack.us/my.php?image=457658ft.png)

banditto
10-30-2005, 09:38 PM
Well if your playing golds, that DMW will die very quickly. Having your scouts far back makes them useless. And having a busher + Wisp in the back makes them usless as well when it comes to killing opponents clerics.

Wayfaerer
10-30-2005, 09:46 PM
I start movin' your force to the front, your DMW looks lonely up there http://jconserv.net/swforums/images/smiles/icon_cool.gif

mark77xx
10-30-2005, 09:53 PM
use some knights too. they are the most basic unit, but one of the best :)

Lonely Tylenol
10-30-2005, 09:56 PM
The DMW, Enchantress, and Assassin are useless in almost every applicable gold vs. gold situation. Sub them out for a Knight and Dragon, or 2 Knights and a LW, or something like that. More firepower, durability... Protect the range units in the back.

Try that for starters, let me know how it works. :)

da1n
10-30-2005, 10:00 PM
It gets a 10 for looking pimp, but you might want to trade the wisp and chant for some beefy knights like Mark said. I'm liking the witch position though :cool:

Seneu
10-30-2005, 10:05 PM
Thanks alot for the suggestions!
http://img470.imageshack.us/img470/6899/4325fd.th.png (http://img470.imageshack.us/my.php?image=4325fd.png)
I moved my DMW to the center to prevent my cleric getting killed by one.
Is this any better?

Office_Shredder
10-30-2005, 10:19 PM
You're just asking for a pyromancer to walk up the middle and smack down your cleric and co.

I'd swap out the poison wisp for a knight placed between the witch and the dragon

Also, the scouts should be moved one tile back and towards the center, because they're very vulnerable

mark77xx
10-31-2005, 09:56 PM
replace DMW with a knight, move frosty in front of cleric, move the knight next to ur mud up to the front, and maybe replace wisp with a knight, or at least move it to the front more. also u might want to replace ur frost golem until u learn how to use it good. good luck :)

Lonely Tylenol
10-31-2005, 11:02 PM
replace DMW with a knight, move frosty in front of cleric, move the knight next to ur mud up to the front, and maybe replace wisp with a knight, or at least move it to the front more. also u might want to replace ur frost golem until u learn how to use it good. good luck :)

He might have an easier time learning how to use the Frosty by using it... :rolleyes:

TurtleKaze
11-01-2005, 02:33 AM
Keep in mind that you have 6 units with 0% blocking and 0 armor. After that, you have a witch (not known for her livibility) an assassin (good blocking, but not the most HP) and finally your 2 scouts. If it weren't for the Frosty/chanty combo, your whole army could be wiped out with 3 Knights. I like the Frosty/chanty thing you have going. I have only played 1 other person who has used both, and he made it work. Might I suggest using a Furgon or Barrier Ward to make them more effective. I would get rid of your GA, witch, and assassin and replace them with 2 Knights and a BW or Furgy. Even with those changes, this form is pretty soft still and you might want to consider replacing the wisp. I place my wisp pretty defensively, and wait for a good opportunity for it's use. Sometimes it's a lifesaver, other times it just dies. If you are going to use one, I would recommend placing it at least 1 square forward, so that it at least has the possibility of attacking an opposing cleric.

JiNx.
11-01-2005, 06:47 PM
Paul's a dork.

banditto
11-01-2005, 08:18 PM
Hey John, you spelled Boston wrong :p
Send me an IM so I can smack you up.

banditto
11-01-2005, 09:02 PM
Thats for the rep, but send me a PM because you didn't send a name and i'm a grey forum user :p

Be glad to help you out buddy.

Gypsy
11-01-2005, 09:46 PM
Wait was this a serious formation?

Megabyte
11-01-2005, 10:31 PM
Thanks alot for the suggestions!
http://img470.imageshack.us/img470/6899/4325fd.th.png (http://img470.imageshack.us/my.php?image=4325fd.png)
I moved my DMW to the center to prevent my cleric getting killed by one.
Is this any better?


Better, but still needs some tweaking. The defensive lack aside, your scouts will also get torn apart.

Setting a unit apart from any others like the scouts causes 1 of 2 things to happen in a match. (1) The unit gets torn apart by the opponent quickly because its on its own. (2) The unit is forced to immediately retreat to keep from being torn apart. This wastes turns, and the unit is out of the fight likely while it gets healed.

Miroku
11-03-2005, 09:05 PM
U need more units to block if u have a Frosty, and if i did a magic bomb it would waste most of the units. U need to bring up more of the units