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Chlamydia[StDS]
11-19-2005, 09:55 PM
The Time mage has two main spells that can help you or hurt your enemy equally.

Spell- Haste, Casts aside the wait turn of the designated unit.
Basically takes any one of your units and takes thier wait time to 0.

Spell- Slow, This is the complete opposite of haste. In this spell the Wait time of the targeted enemy unit is increased by 2.
Attacks Are Unblockable.

Hp:30
Armor:0
Power:0
Block: 33% Front 16% Side
Range: Same as pyro without the Pattern. Only 1 unit can be designated with this attack.
Movement: 3
Recovery Time: 3

Fallin_Demon
11-19-2005, 10:07 PM
i like it

enril
11-20-2005, 01:59 AM
i think the unit has been suggested b4 and even though the idea seems cool.. its too overpowered..

Chlamydia[StDS]
11-20-2005, 02:22 AM
I really dont believe its over powered...but o well

powza
11-20-2005, 02:28 AM
I like it too.

Question - does the unit have to focus?

Suggestion - Instead of bringing the wait down to 0 maybe make it decrease the wait by 2. Same with the slow effect. Maybe it could make the unit wait an extra 2 turns, that way it is not too overpowered and is effectively only buying you one extra turn. Just an idea

ryan56
11-20-2005, 05:47 AM
This is to overpowered. If the wait time goes to zero...man...a dragon that can attack every turn....shit. DSM everyturn....* hides in corner*

Hellblazer
11-20-2005, 06:17 AM
I think Haste should only get rid of one or two recovery turns. Doubling the recovery is also a bit much. Make it add about one or two turns. It's still highly unoriginal.

ryan56
11-20-2005, 06:19 AM
Even 2 turns is powerful, if a unit that has to wait 2 turns while it sits attack, then it wont have to wait any, and even if they move...they are basically a knight.

Hellblazer
11-20-2005, 06:24 AM
True. I guess the only option would be one turn, and that's VERY unoriginal and kind of useless.

Servant
11-20-2005, 07:12 AM
well another unit exactly like this was made recently. clear your recov give enemy a recov. please use the searech funtction or better yet look at the first page or so.

Chlamydia[StDS]
11-20-2005, 03:00 PM
Ill work with the mage..and Servant i use the search button..things that pooped up..Aura Mage...My Ward...and some other wards that dont have the same effect..
thanks the the suggestions

Hellblazer
11-20-2005, 03:03 PM
']and some other wards that dont have the same effect..
Lies!

Chlamydia[StDS]
11-20-2005, 04:13 PM
It could be over powered only if you let it follow a dragon or some other power unit go up the middle and kill the enemy. But the mage would have to follow the unit so it stays in range. And due to the wait time of the mage it cant use it every turn on a unit but would have to wait. Giving you time to kill it or brake the focus.

mod101
11-20-2005, 09:00 PM
i would call it a copy from the GBA tactics game

Cuathon
11-20-2005, 09:07 PM
everything that is remotely the same as something else is not a copy.

Chlamydia[StDS]
11-23-2005, 08:20 PM
Could be overpowered but the mage has 3 recovery..it can only do the overpowered part one time before it is destroyed.