View Full Version : Magma
Guilded Dragon
11-22-2005, 06:27 AM
hp:45
armor:0
movement range:4
attack range: 4 space away
Blocking: im gonna make it 50% front 25% sides, due to executioner saying it was weak.
turn recovery:3
attack what magma does is up to 4 spaces away it hits 3 units horozontally and then those units have to wait 1 extra turn untill magma dies,magma does not go into focus so it can move back into hiding.
*=magmas attack
O =empty squares
X=magma
ooooooo***o
oooooooooooo
oooooooooooo
oooooooooooo
ooooooooXooo srry im not to good at drawing the attack things this is the best i can do, i hope u get the general idea.
offensive strategy:this unit would be usfull to stop clerics from healing as soon, it can survive 1 hit from anything exept l w which meens u got 1 turn to barrier it.
Defensive strategy:if this unit is sitting back at ur base and a dragons coming, it will be much easier to beat the dragon if they are waiting 4 turns instead of 3.
tell me what u think.
Hellblazer
11-22-2005, 06:33 AM
Nice try, but it doesn't seem all that useful.
Guilded Dragon
11-22-2005, 06:42 AM
ok fair enough, its just that whenever u say something every1 else ses the same thing lol
Hellblazer
11-22-2005, 06:46 AM
ok fair enough, its just that whenever u say something every1 else ses the same thing lol
Not true. Some people will see this as worse than how I reviewed it or better.
Executioner
11-22-2005, 06:50 AM
Needs some more information like blocking %.
It seems a little bit too weak for my liking, its not tough at all and has a fairly useful ability. Finish off the stats and ill give a better look over.
Exe
Guilded Dragon
11-22-2005, 06:57 AM
yup srry i left out some stuff ill get on it i just gotta eat first
Cross Punisher
11-22-2005, 07:38 AM
Does the ability stack when used multiple times against the same unit?
You forgot the recovery.
Guilded Dragon
11-22-2005, 02:02 PM
no.
Cuathon
11-22-2005, 03:06 PM
well th effect isnt opriginal but the range is, so okay. pretty good unit. you might wanna make it tougher as it will die in 2 hits against most gold rushes.
Guilded Dragon
11-22-2005, 03:33 PM
yeh i thought about making it tougher but i dunno it seemed a bit overpowered. thx fr advise
Cuathon
11-22-2005, 03:42 PM
the other thing i dislike is the rush potential. it could totally mess up and anti as they are the forms with the most units lined horizontally.
Not true. Some people will see this as worse than how I reviewed it or better.
I did hellblazer! Damn your good. I voted horrific. Because it's the 3rd magma I see in a row!!!!!!!!!!!!!!!!!!!!!!!!!!
Guilded Dragon
11-22-2005, 03:50 PM
dude i know 2 ppl copied my magma u can check the date the post was made i. i made first magma
and you shouldnt be voting spicificly on the name also the other stuff like the units attack
Cuathon
11-22-2005, 03:55 PM
dude i checked the date. they were last posted in 9 months before you posted in them.
Guilded Dragon
11-22-2005, 03:59 PM
no they werent i just checked
Guilded Dragon
11-22-2005, 04:00 PM
i shoot your right they are lol well i seriously didnt know
oopsey srry bout the double post
:Bluelightning:
11-22-2005, 04:02 PM
Nice try, but it doesn't seem all that useful.
Exactly. ( u tell em hell ) :D
Cuathon
11-22-2005, 04:09 PM
it would be useful in a rush. get that dragon and two knights at the front of the form.
Guilded Dragon
11-22-2005, 04:10 PM
its usefull think about it a cleric has to wait 3 turns if u dont move, but thats not too long 4 turns is much worse than 3, and it hits 3 units
Cuathon
11-22-2005, 04:12 PM
its rare that it would get in range oft he cleric before dying.
Guilded Dragon
11-22-2005, 04:15 PM
thats true i will raise health
what do u think now, i changed the hp to 45
ummm does any1 else wna give me their opinion
Guilded Dragon
11-23-2005, 06:23 AM
i just want ppl to know im still here and id still love to here more opinions
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