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Grimz
11-24-2005, 09:27 PM
Description: A Golem that is black, Its Powerfull and it has a High Defense, Its Boulder like body helps its strength but slows it down so its recovery takes longer, Its Skills cause much havoc to magical creatures having a fairly high amount of Magic Resistance to it

Hp: 40

Armor: 30%

Blocking: 60%

Magic Resistance: 50%

Recovery: 5

Movement: 3 (Its slower from its heavy body weight)

Attack: 15-30 Melee Damage

Special: Dark Winds

- This special causes him to in Beserker mode throwing rocks from the ground and before hitting anything turns pitch black and has a 10% chance of missing, This Beserker hits Everyone even its own men, it can only hit up to 20 so nothing will die from it...Hopefully

Mitosis
11-24-2005, 09:30 PM
Description: A Golem that is black, Its Powerfull and it has a High Defense, Its Boulder like body helps its strength but slows it down so its recovery takes longer, Its Skills cause much havoc to magical creatures having a fairly high amount of Magic Resistance to it

Hp: 40

Armor: 30%

Blocking: 60%

Magic Resistance: 50%

Recovery: 5

Movement: 3 (Its slower from its heavy body weight)

Attack: 15-30 Melee Damage

Special: Dark Winds

- This special causes him to in Beserker mode throwing rocks from the ground and before hitting anything turns pitch black and has a 10% chance of missing, This Beserker hits Everyone even its own men, it can only hit up to 20 so nothing will die from it...Hopefully

Forgot basic things. Side blocking (half of front) and range. Other than it is not bad for a first unit. It does still need to be improved. Read the guidelines for help.

Hellblazer
11-25-2005, 08:23 AM
Ok, units don't have magic resistance because it's a bad idea and make the already weak DMW almost useless. Also, all golems have 60 health. And third of all, 30 melee damage is alot. Try lowering it.

mike_slater
11-25-2005, 10:04 AM
Description: A Golem that is black, Its Powerfull and it has a High Defense, Its Boulder like body helps its strength but slows it down so its recovery takes longer, Its Skills cause much havoc to magical creatures having a fairly high amount of Magic Resistance to it

Hp: 40

Armor: 30%

Blocking: 60%

Magic Resistance: 50%

Recovery: 5

Movement: 3 (Its slower from its heavy body weight)

Attack: 15-30 Melee Damage

Special: Dark Winds

- This special causes him to in Beserker mode throwing rocks from the ground and before hitting anything turns pitch black and has a 10% chance of missing, This Beserker hits Everyone even its own men, it can only hit up to 20 so nothing will die from it...Hopefully
this unit is unbalanced and doesnt fit the golem rules. fix up the stats and it should be fine though. not bad for a first CAU.

Cross Punisher
11-25-2005, 10:09 AM
Golems don't have any blocking.
Attack: 15-30 Melee Damage:huh: ?

Forest_Archer
11-25-2005, 10:25 AM
Mitosis- Why do you need side blocking? I never put it in my units.

Also, guys, STOP QUOTING THE WHOLE FRIKKIN THREAD IN YOUR REPLIES. ITS OBVIOUS WHAT YOU ARE REPLYING TO.

My question is the same as CP's.

/ Wilson /
11-25-2005, 10:30 AM
i like the idea but i should not be a golem it should be something abit different and with hp of 40 and a 5 turn recovery if put in a dangerous place it will certainly die

Cuathon
11-25-2005, 12:49 PM
3 movement isnt slow, you have the wrong health and golems dont block. read the guidelines. it hits every unit on the board with it's special? way overpowered.