View Full Version : gryphon, ogre, and vaporgolem
cubeboy
11-25-2005, 10:25 AM
===delete this===
Mitosis
11-25-2005, 11:15 AM
since everyone is going for these far out ideas im going to stop making units these are my last three. I will only give ideas for them as it doesnt matter and people will keep trying to make these unrealistic units that golds could lord over greys.
Gryphon. It would do 20damage. It basicaly sits taking up 1 space like a regular unit. It would however be able to fly up to 5 spaces in the air allows units to walk under it. It have 5movement. verticaly or horazontaly. It would be able to fly up so a scout would have to go 1space from under it to shoot an arrow at it at its max altitude. It would be able to swoop in and attack they cleric. It would however like a mud golem be waiting 2-3turns so it could be killed before being able to retreat into the sky.
Ogre. this hulking mass of unit takes up 1 space *barely* counts as 1 and wields a giant club. Its special ability lets it whack the ground doing 10-15damage to every unit in 1 space from it or to a section of 5spaces near it. This unit has a 25attack power on a single unit. Its movement is 2 recovery of 3and hp of 50-65. but no armor or blocking. It would be similar to a dragon tyrant but less powerful and mobile. Maybe even less hp or movement.
vaporgolem. This unit will be able to possibly turn itself invisable. its movement is teleporting. Although it cannot attack. this unit will make a puddle of water that costs 2 movement to walkj across 1 puddle. puddle evaporate in 10turns. it would make a section of 5 puddles like pyromancer in range, only movement of 4. Its special move would cover the entire field in mist making it, as its already mostly vapors itself blend in perfectly and left other units walk right through it. It would inscrease movement to 5 in the mist and you would not be able to see more then 5spaces from a unit like fog. It would decrease archer range to 5 and make them when attack 4-5spaces away have less accuracy giving 33%more block to opponent max 75.
Well thats it im makin no more units. I hope you liked what i did make and i hope you finaly realize that you need balanced units. these were my most farferched ones and vaporgolem might be too extreme but kinda cool. anyway peace out ive quit the CAU business.
I commend you for not making 3 separate threads. but they need to be explained more in my view.
Cross Punisher
11-25-2005, 11:17 AM
Instead of just telling you to "Read the Guidelines," you should list each stat indivuidally instead of just putting all the information into one big paragraph because I'm sure you forgot a lot of information and details.
Hellblazer
11-25-2005, 11:18 AM
I commend you for not making 3 separate threads. but they need to be explained more in my view.
Don't quote the first post! It's annoying. Anyway, I think you should have a unit per thread. Or per post. Also, these don't follow the format to post a unit.
Cuathon
11-25-2005, 12:53 PM
please post all the stats serperately and so that it is easier to understand. stop whining about the game being unfair to greys. its a financial venture so paying players get better stuff.
greys are trial accounts. many people have gotten over the kind of things you are whining about and made more than a trial account out of them.
your units are unoriginal, unconcise, pratically impossible to read in that format.
gryph89
11-25-2005, 12:56 PM
Now people are making units after me :eek:
I feel so special
mantis33
11-25-2005, 12:57 PM
They definately need clearer descriptions. I can't really understand them.
cubeboy
11-25-2005, 08:41 PM
I could post stats but you dont even care, saying that sounds interesting after an idea means go into it further, for example i have come up with more ideas like a unit that can dispel anything, ie dispel focus, cure paralysis, cure poison, or whatever else people want but as none of those ideas will be implamented like some illusion golem thing it doesnt really matter. I've been in this game and have gotten to the point where i look and see my enemys possibly moves and have even learned to accurately predict hits and misses. The only units will be made must be balanced.
I also despise the earlier trial version quote, many play the game as greys and could easily like myself upgrade, but they keep playing and are no *trying it* but using it. Now ill be owning people with my double cleric 1100stat account on legend and banff, so go flame someone else with some new pyrogolem or something.
gryph89
11-25-2005, 08:50 PM
I could post stats but you dont even care, saying that sounds interesting after an idea means go into it further, for example i have come up with more ideas like a unit that can dispel anything, ie dispel focus, cure paralysis, cure poison, or whatever else people want but as none of those ideas will be implamented like some illusion golem thing it doesnt really matter. I've been in this game and have gotten to the point where i look and see my enemys possibly moves and have even learned to accurately predict hits and misses. The only units will be made must be balanced.
I also despise the earlier trial version quote, many play the game as greys and could easily like myself upgrade, but they keep playing and are no *trying it* but using it. Now ill be owning people with my double cleric 1100stat account on legend and banff, so go flame someone else with some new pyrogolem or something.
What you need to leanr though, is even though you would make these units better for greys.Even if TAO would create them on you, it would throw off the proportion of golds and greys, if greys were givin counters to golds, there would be no more golds, b/c everyone would use the greys, never the less.Im not a big face upon the CAU, so ask some of the others
cubeboy
11-25-2005, 09:03 PM
A unit like gryphon would definately be gold only, my only unit that might be grey is cavalier which is "too knight-like" and summoner which although people complain already exists in several different formats a unit like the one 1 specified would be the only one that would work, although i guess a ward might work if done correctly. Anyway just to show you my point of how i get flamed here is dispeler mage.
hp: 30
armor: 0
blocking: 40%
recovery: 1for move 2 for regular attack *recovery goes to 10 for special*
movement: 3spaces
gold: Yes, for double golds
its attack pattern is 4spaces away on 1 unit. Anything in 4 spaces
===*The special of this mage would be what most people make a too good move it would cure every single one of your creatures, thus rendering chanty and wisp useless, so im just gonna scrap it===
Abuse, It can undo wisp focus and paralyze, maybe its just too good, they use it on knight by a chanty then that could mean the game.
Tactics:
Both sides self explainitory, just stoping wisps from either foiling your formation or chanty from stoping your unit advance.
Again this unit seems maybe too useless, although cerain end game instances with chanty ready to move and no long range unit it could come in very handy, another random idea, another reason to be flamed *....*
gryph89
11-25-2005, 09:07 PM
I could post stats but you dont even care, saying that sounds interesting after an idea means go into it further, for example i have come up with more ideas like a unit that can dispel anything, ie dispel focus, cure paralysis, cure poison, or whatever else people want but as none of those ideas will be implamented like some illusion golem thing it doesnt really matter. .I've been in this game and have gotten to the point where i look and see my enemys possibly moves and have even learned to accurately predict hits and misses
I never talked about the nits you just created, Im talking about the ones highlighted..
Luck is always a bad moo point in this game sometimes, but never the less, Im sure every good player lost due to luck a couple of times
Swordz
11-25-2005, 09:08 PM
but they keep playing and are no *trying it* but using it. Now ill be owning people with my double cleric 1100stat account on legend and banff, so go flame someone else with some new pyrogolem or something.
Yes, we are "trying it" because we (by we I mean the grays, because I am a gray) do not pay for the game. A trial version is when you get limited gameplay because you do not pay for the game, or any program in that matter. And trial, to sum that word up, meants to try. So basically grays are trying the game, even those who continue to play the game are still trying it, because they are using a trial version of the game, at which they could upgrade at any time. Those who upgrade should be allowed units that are special and unique, and you just don't seem to get this (and if I am wrong, please tell me otherwise).
Now ill be owning people with my double cleric 1100stat account on legend and banff, so go flame someone else with some new pyrogolem or something.
And as for that, you don't need to boast about your account. Frankly, nobody cares. And I'm going off like this because that's disrespectful because Cuathon wasn't flaming you, he was telling you the honest truth.
gryph89
11-25-2005, 09:15 PM
Yes, we are "trying it" because we (by we I mean the grays, because I am a gray) do not pay for the game. A trial version is when you get limited gameplay because you do not pay for the game, or any program in that matter. And trial, to sum that word up, meants to try. So basically grays are trying the game, even those who continue to play the game are still trying it, because they are using a trial version of the game, at which they could upgrade at any time. Those who upgrade should be allowed units that are special and unique, and you just don't seem to get this (and if I am wrong, please tell me otherwise).
Could you of gotton that point across any more times in that paragraph hahaahh..Im so bored, I fell like being annoying ;)
Swordz
11-25-2005, 09:17 PM
Could you of gotton that point across any more times in that paragraph hahaahh..Im so bored, I fell like being annoying ;)
When I post I like to sound like I know what I'm talking about. ;)
Cross Punisher
11-25-2005, 09:19 PM
I could post stats but you dont even care, saying that sounds interesting after an idea means go into it further, for example i have come up with more ideas like a unit that can dispel anything, ie dispel focus, cure paralysis, cure poison, or whatever else people want but as none of those ideas will be implamented like some illusion golem thing it doesnt really matter. I've been in this game and have gotten to the point where i look and see my enemys possibly moves and have even learned to accurately predict hits and misses. The only units will be made must be balanced.
I also despise the earlier trial version quote, many play the game as greys and could easily like myself upgrade, but they keep playing and are no *trying it* but using it. Now ill be owning people with my double cleric 1100stat account on legend and banff, so go flame someone else with some new pyrogolem or something.I'm not shrugging what you said aside like some kind of nonsense, but what exactly are you talking about here?
About your "Dispeler" Mage, your on FPS here, and theres no such thing as double gold here. You contemplated whether the special attack was overpowered. I think you answered yourself by making the recovery for the special attack 10.
another random idea, another reason to be flamed That makes a lot of sense to me. If the idea is random and not thought out well at all, why should you be praised?
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