Faulty Logic
11-26-2005, 10:50 AM
These mages had the power to cast a spell on any living being. Once this being was under teh spell of these mages, it would be irresistable to attack.
Mage of Attraction
HP: 34
Armor: 0
Blocking: 70 (35)
Movement: 3
Range: 4
Power: 2 (focus)
Recovery: 3
Attack: The Mage of Attraction targets 1 Living unit within a range of 4. This unit is dealt 2 damage every half turn. And this unit becomes Enlightened.
When a unit is Enlightened, all Living units of the opposite team, cannot attack any other unit besides the enlightened one.
Wards cannot be targeted by the MoA, and are not forced to attack the enlightened unit.
You cannot attack an enemy cleric to make them attack their own cleric, it will make YOU attack their cleric.
This effect is negated when the MoA loses focus, or if the enlightened unit is barriered.
~~Tactics~~
Use this on a knight or another high armored unit, and prevent all other units from taking damage. however, the enlightened uit loses 2 HP every half turn, which makes it balanced.
Not to mention it is getting attacked everyturn.
Plus, since you cannot barrier the enlightened unit, you can't keep it protected for ever, and the damage CAN kill a unit.
--Tell me what you think. I kinda got this idea from F_A's unit, but I kinda reveresed the effect.
Mage of Attraction
HP: 34
Armor: 0
Blocking: 70 (35)
Movement: 3
Range: 4
Power: 2 (focus)
Recovery: 3
Attack: The Mage of Attraction targets 1 Living unit within a range of 4. This unit is dealt 2 damage every half turn. And this unit becomes Enlightened.
When a unit is Enlightened, all Living units of the opposite team, cannot attack any other unit besides the enlightened one.
Wards cannot be targeted by the MoA, and are not forced to attack the enlightened unit.
You cannot attack an enemy cleric to make them attack their own cleric, it will make YOU attack their cleric.
This effect is negated when the MoA loses focus, or if the enlightened unit is barriered.
~~Tactics~~
Use this on a knight or another high armored unit, and prevent all other units from taking damage. however, the enlightened uit loses 2 HP every half turn, which makes it balanced.
Not to mention it is getting attacked everyturn.
Plus, since you cannot barrier the enlightened unit, you can't keep it protected for ever, and the damage CAN kill a unit.
--Tell me what you think. I kinda got this idea from F_A's unit, but I kinda reveresed the effect.