I'malive24/7
11-26-2005, 01:59 PM
Vampires have been lurking around at night for centuries. They have nw braved daylight, and launched themselves onto the field of battle
HP: 45
Armor: 10
Blocking: 30(15)
Movement: 4(teleport)
Attack: *17 blockable, unreducable
Range: 1
Recovery: 3
* When the vampire attacks a unit, and it hits, the unit gets 17 unreducable damage. Also, they turn into Bats. Bats are highly mobile, weak creatures. The attacked units are bats for 3 turns.
Bats:
HP: same as unit turned into Bat
Armor: 0
Blocking: 0
Movement: 6(flying)
Attack: 7 blockable, unreducable
Range:1
Recovery: 1
After 3 turns, the bats return to normal with any damage taken while bats still present. This is NOT a focus attack.
I was kinda suprised to not find any units called vampires in my search!:p
HP: 45
Armor: 10
Blocking: 30(15)
Movement: 4(teleport)
Attack: *17 blockable, unreducable
Range: 1
Recovery: 3
* When the vampire attacks a unit, and it hits, the unit gets 17 unreducable damage. Also, they turn into Bats. Bats are highly mobile, weak creatures. The attacked units are bats for 3 turns.
Bats:
HP: same as unit turned into Bat
Armor: 0
Blocking: 0
Movement: 6(flying)
Attack: 7 blockable, unreducable
Range:1
Recovery: 1
After 3 turns, the bats return to normal with any damage taken while bats still present. This is NOT a focus attack.
I was kinda suprised to not find any units called vampires in my search!:p