KWarrior
12-26-2003, 09:02 PM
In the time my Gold Account on Banff was awaiting restoration, I decided to create a free account on Great Lakes to see how it felt like. I'm actually enjoying this a lot:
1) I was not flamed in-game for being Gold.
2) I actually got to use lots of strategy/tactics.
3) The routine with my formation was different everytime, causing lots of on-the-spot sketching of plans.
Anyway, on to my game. It was against a player (I'll keep anonymous) with two Clerics in hard-to-reach places. The moment I saw the second Cleric, I gave a sigh of frustration: even on my Gold account, those with two Clerics are among the most annoying teams to fight against.
To start off, my opponent went first. He hit four of my units with a Pyromancer. I only had one move to make - move my Witch or it dies next turn (his own Witch was close). I blasted his Pyromancer and hid the Witch.
He blasted my Knight, I healed. He advances on one of my Pyromancers with his Scout. I had no choice but to leave the blocking to luck - it had no place to run. After taking down the Pyro he goes for my Cleric. This, however, I had prepared for. The Cleric healed and dug into a wall of defenders. I proceeded to take down his Scout.
In and out for about thirty turns, we played through a war of attrition: he had his two consecutive heals every couple turns, and I had my superior tunneling/running combo. I countered all his attacks by hiding my units and waiting for my Cleric's recovery. No matter how much he healed, I only concentrated on one unit at a time and took down him down to two Knights, two Clerics, and a Lightning Ward. I had a Cleric, three Knights, a Witch, a PyroC and a Scout left. To end the game faster (once I knew I had the definite advantage), I sacrificed my Witch and Pyro for his two Knights.
Yes, that was indeed a long game. It, however, brought me back to my senses: Gold accounts are indeed buying units to not have to strategize. I urge all golds to try playing from the other side and see what the grays mean by "you have the units but not the skill".
Thanks for reading this long battle report. It was a fun game to play and to share.
1) I was not flamed in-game for being Gold.
2) I actually got to use lots of strategy/tactics.
3) The routine with my formation was different everytime, causing lots of on-the-spot sketching of plans.
Anyway, on to my game. It was against a player (I'll keep anonymous) with two Clerics in hard-to-reach places. The moment I saw the second Cleric, I gave a sigh of frustration: even on my Gold account, those with two Clerics are among the most annoying teams to fight against.
To start off, my opponent went first. He hit four of my units with a Pyromancer. I only had one move to make - move my Witch or it dies next turn (his own Witch was close). I blasted his Pyromancer and hid the Witch.
He blasted my Knight, I healed. He advances on one of my Pyromancers with his Scout. I had no choice but to leave the blocking to luck - it had no place to run. After taking down the Pyro he goes for my Cleric. This, however, I had prepared for. The Cleric healed and dug into a wall of defenders. I proceeded to take down his Scout.
In and out for about thirty turns, we played through a war of attrition: he had his two consecutive heals every couple turns, and I had my superior tunneling/running combo. I countered all his attacks by hiding my units and waiting for my Cleric's recovery. No matter how much he healed, I only concentrated on one unit at a time and took down him down to two Knights, two Clerics, and a Lightning Ward. I had a Cleric, three Knights, a Witch, a PyroC and a Scout left. To end the game faster (once I knew I had the definite advantage), I sacrificed my Witch and Pyro for his two Knights.
Yes, that was indeed a long game. It, however, brought me back to my senses: Gold accounts are indeed buying units to not have to strategize. I urge all golds to try playing from the other side and see what the grays mean by "you have the units but not the skill".
Thanks for reading this long battle report. It was a fun game to play and to share.