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ForceReborn
12-26-2005, 02:57 PM
The intruder is a disguise artist

Blocking-90% from all directions but behind
Attack-0
Armor-0
HP-45
Movement-7(can teleport any enemy himself and the opponent and swap spots in two turns, (but it will only look like you have ended you turn with out the opponent you are facing knowing and will shape into the unit)
Wait-4

Basically it can trade spot in 1 extra turn with one of you units and the opponent wont know it until they atack the intruder. so if your scout has 3 health and has to wait 2 turns to move is being pursued by an enemy knight...the intruder can swap himself and the scout.(the scout will still have to wait 2 turns)

Master_Mage
12-26-2005, 06:16 PM
I think the idea is okay....but the blocking is way too high to have 90% blocking on all sides except for the back. it's gonna take awhile to reach the back of the Intruder to have a chance to damage it because it can teleport 7 spaces away. But, since the Intruder can't attack it should just be 45% block from the sides..

/ Wilson /
12-27-2005, 08:25 AM
seems a rather pointless unit. so it a change places with another unit....so wot...