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yall are ded
12-26-2005, 06:21 PM
Name: Bomb Turtle
When this creature feels threatened or just mad it gains high blood pressure relulting in a chemical reaction it its body that causes a massive explosion similar to one from 100 sticks of dynamite. Unfortuantely these turtles die very young becauser they are easily angered.

Hp: 30(see special)
Attack--
Movement:4(trigger of special)
Recovery--
Armor: 10
Blocking--(see special)

Range
xxxxoxxxx
xxxoooxxx
xxoooooxx
xoooTooox
xxoooooxx
xxxoooxxx
xxxxoxxxxo=radius of attack
x=empty space
T=turtle

Special: (Bear with me this is long) When the Bomb turtle moves this triggers its special ability. It draws into its shell and its stats are the following
Hp--
Attack:100
Blocking--
Recovery--
Armor:100
Blocking--
Movement(may never move again)
This unit counts as two. This piece does not count as an end game unit. This unit is only affected by paralysis,barrier(special case), and poison before it moves. On the 5th turn after it movers the Turtle comits suiside and bombs the field.(see range for radius) This does not count as a move meaning you can still move another unit before this. This unit is unable to be destroyed after it moves however every time it is attacked it loses 18 attack power. If this unit has the status barrier on the 5th turn the unit is destroyed and the attack dos not happen.

If it is attacked 6 times in arow its attack is reduced to 0 not much of a threat if you ask me. However it buys a good 5 turns woth of fury for you to do damage with. This unit can be used to disrupt a turtle but if continuously pummeled its nothing to worry about. This is not a unit to wait to use because there is less consolidation in the middle/end game. This can also be used as "the distraction" in a turt to gaurds the clerics back flank. Or in a frontline rush as a weak but effective deterent. That space in the arena will be wilderness because all will run from it. Use it to your advantage. Also excellent on that lightning ward you just wish wasnt there:)

Please respond there is probably so much to be changed:) I am willing to respond to critiques!

Moose
12-26-2005, 06:23 PM
....No

yall are ded
12-26-2005, 06:41 PM
Ok I tryed...

Hellblazer
12-26-2005, 06:53 PM
Ok I tryed...
You obviously didn't if you gave it 100 atack power.:rolleyes:

Swordz
12-26-2005, 07:13 PM
And 100 armor.... that means it's invincible...

yall are ded
12-26-2005, 07:41 PM
dude did you read it every time it is attack the power is decreased sick a knight, assassin, or berserker ( has to be 2) And its attack is toast. plus 2 units it takes up and it kills it self. Thats the only way it attacks when it attacks it dies. And if attacked only deals 10 damage around eaasily healed

endless
12-26-2005, 09:50 PM
....No
I 2nd that motion.

Its just a modified assassin that dosnt die.. way too powerful.

~LUCK~
12-26-2005, 10:07 PM
You typed alot down..for nothing..;)

Swordz
12-26-2005, 10:57 PM
dude did you read it every time it is attack the power is decreased sick a knight, assassin, or berserker ( has to be 2) And its attack is toast. plus 2 units it takes up and it kills it self. Thats the only way it attacks when it attacks it dies. And if attacked only deals 10 damage around eaasily healed

And 100 armor = 100% of any attack is taken away... meaning 0% of any damage is dealt to the unit...

TurtleKaze
12-26-2005, 11:39 PM
Only 100 damage? That barely kills an armored dragon. Maybe if you widened the damage area... Then I'd use it. :secret:

/ Wilson /
12-27-2005, 08:22 AM
think about it 100 damage 100 armour. wtf man wot gave u this idea

yall are ded
12-27-2005, 11:04 AM
My case for why this is a good non overpowered unit

1) it counts as 2 units plus its not an endgame unit that gives you 8 pieces to work with.
2) It can only attack once
3) Part of its special is that it dies automatically not by damage
4) you can lessen the damage to 10

bobdagangsta
12-27-2005, 11:13 AM
Um..thats the most overpowered unit i have ever seen.

yall are ded
12-27-2005, 12:21 PM
Yay thanks this thread is CLOSED

Cross Punisher
12-27-2005, 12:32 PM
A suicidal unit that counts as 2 units that takes 5 turns to detonate? Nobody would use this. It would only kill wards.

P.S. - You don't have the power to close the thread.

*ace*
12-27-2005, 12:51 PM
lol:p sorry but no

Minish
12-27-2005, 12:52 PM
u don't have the power to close the thread.
Lol...

x-useme
12-27-2005, 01:29 PM
Change The Name!!!!

deathbydarkness
12-27-2005, 03:56 PM
Change The Name!!!!

yea def change the name......what the heck is a bomb turtle!!!!! good unit BAD name.....

yall are ded
12-27-2005, 04:12 PM
Ok thanks for the .....feedback what name do you suggest. By feedback I mean ones that dont say things like "I HATE THIS UNIT" and dont put why or "THIS UNIT IS SOOOO COOL" and dont put why or random flaming. Its gona happen anyways sooo have fun:) What do you guys suggest I do with it or is it so bad I shouldent even bother?
Also cross punisher maby it could be used as an anti ward I mean it has to many strong AND weak points so if both are to high is can;t be balanced *sighs* ;)

Swordz
12-27-2005, 08:19 PM
What do you guys suggest I do with it or is it so bad I shouldent even bother?

You shouldn't even bother... the name's horrible and the unit itself is doomed.

yall are ded
12-27-2005, 08:21 PM
Ok thanks

Swordz
12-27-2005, 09:09 PM
Oh and I'm sorry if you think I'm being an ass for saying that you should just give up on this unit, it is, after all, only an oppinion. So, no offense to you by any thing I say. (Just clearin' that up)

yall are ded
12-27-2005, 09:51 PM
O no offense taken! :) If I took offense because of anything worth taking offense to and that would lead to negging so I wasn't offended :)

8ball
12-28-2005, 02:17 AM
This unit is going no where its way to powerfull.;)

CHAMILLIONAIRE
12-29-2005, 06:53 AM
...................are...you Crazy That Unit Is Unstoppable, This Is A Good Unit.....if You Were Crazy...

BigMan9878
12-31-2005, 11:07 PM
You can't hurt it period

halolover5.
01-01-2006, 06:39 AM
...................are...you Crazy That Unit Is Unstoppable, This Is A Good Unit.....if You Were Crazy...
lol

***Duo***
01-01-2006, 07:06 AM
Jesus.


-Duo

8ball
01-01-2006, 07:36 AM
...................are...you Crazy That Unit Is Unstoppable, This Is A Good Unit.....if You Were Crazy...
To tell the trust CHAMILLIONAIRE You havent a clue what you are on about;).

Woodland
01-01-2006, 10:41 AM
...................are...you Crazy That Unit Is Unstoppable, This Is A Good Unit.....if You Were Crazy...
You talk an unbelievable amount of bolock's at time's don't you. :dry:

-Dape-
01-01-2006, 10:43 AM
He sure does lol

Moon Scribe
01-02-2006, 07:09 AM
I had to add this. Couldn't you put a barrier around it for 4 turns, then move the barrier to another unit? Have AT LEAST 82 power. Pwnage. Overpowered.

yall are ded
01-02-2006, 08:53 AM
This was already considered a failed unit :(