dragon454
12-27-2005, 04:09 AM
Name: Balance Deity
Health:32
Armor:12
Power:see below
Range: see below
Block: 33%
Movement: 4
Wait: 3 turns
This god does not care what side it is on it only cares to make the game equal.
This unit allows you to choose a unit within 2 squares of it and another within 3 squares. The way it works is that it will add up the amount of health that the 2 units have it'll then divide it by 2 and share it amongst(spelling?) the units. Say there was a knight on 40 health and a knight on 10 healthand you use the attack on them it'll make the knights both have 25 health. All health is rounded up and if a unit gains health higher than it can take the unit will just get the highest health (40 hp for a scout, 50 hp for a knight, etc.)
Health:32
Armor:12
Power:see below
Range: see below
Block: 33%
Movement: 4
Wait: 3 turns
This god does not care what side it is on it only cares to make the game equal.
This unit allows you to choose a unit within 2 squares of it and another within 3 squares. The way it works is that it will add up the amount of health that the 2 units have it'll then divide it by 2 and share it amongst(spelling?) the units. Say there was a knight on 40 health and a knight on 10 healthand you use the attack on them it'll make the knights both have 25 health. All health is rounded up and if a unit gains health higher than it can take the unit will just get the highest health (40 hp for a scout, 50 hp for a knight, etc.)