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dragon454
12-27-2005, 04:09 AM
Name: Balance Deity
Health:32
Armor:12
Power:see below
Range: see below
Block: 33%
Movement: 4
Wait: 3 turns

This god does not care what side it is on it only cares to make the game equal.

This unit allows you to choose a unit within 2 squares of it and another within 3 squares. The way it works is that it will add up the amount of health that the 2 units have it'll then divide it by 2 and share it amongst(spelling?) the units. Say there was a knight on 40 health and a knight on 10 healthand you use the attack on them it'll make the knights both have 25 health. All health is rounded up and if a unit gains health higher than it can take the unit will just get the highest health (40 hp for a scout, 50 hp for a knight, etc.)

Guilded Dragon
12-27-2005, 07:00 AM
Well when i first saw it i thought it would be increadably overpowered, but it actually seems kind of sair, conciderin if you have 2 knights at 50 health, there health stays, but it can also be used usefully to, so i like it, nice job.(not the most original), but ok.

Hellblazer
12-27-2005, 07:56 AM
This is a bit more creative powerful cleric. Good try, though.