View Full Version : Enraged Disentrapment
†twilight_drag†
12-28-2005, 09:28 PM
Hp:40
Power:18
Armor:17
Moventment-5 spaces
-70%blocking
Stand your ground- Pushes a unit back 3 spaces, If it happens to run into another unit, It takes recoil damage of 5(armor or blocking doesn't effect this damage)
-Attack range 1 space
-recovery is 1 turn
Lure- Focus attack that draws one of your opponents units toward Enraged Disentrapment.
-Attack Range 3 spaces
-Can be hit while focused(loses if hit)
-Any units that have a recovery time do not move until that wait time has gone.
-Once focus is broke that unit no longer is lured.
Toledo 13
12-28-2005, 09:35 PM
Hmm I like it :D
But I think there have been similar things done as wards and such. Cool idea though.
Cosmo88
12-28-2005, 09:36 PM
Hmm I like it :D
But I think there have been similar things done as wards and such. Cool idea though.
Ditto. Nice one TD.
Lone2Wolf
12-28-2005, 09:39 PM
A unit that draws units near, or pushes it away. Very orginal, good job TD. ;)
Hmmm I'm not sure I fully understand it but sounds pretty good :) nice job TD
x-useme
12-29-2005, 12:13 AM
worst unit ever, you've shown that you're a noob
-x
P.S. read the black text!!!
Just kidding! It's sweeeeet
†twilight_drag†
12-29-2005, 12:17 AM
I really hate you...lol stupid noob! XD
Swordz
12-29-2005, 12:50 AM
Good job on this unit, it reminds me alot of my Wind Caster... which reminds me, it's time to bump that bad boy back to the first page so I can get more reviews/re-enter it into certification :)
Newgen
12-29-2005, 03:08 AM
Original ability. Being able to move the opponent is something new that'd have an interesting effect on the game.
urania
12-29-2005, 03:29 AM
I like it too, TD.
very original :D
and hey Newg, long time no see!
where were you all this time, you banana man?
†twilight_drag†
12-29-2005, 03:48 AM
YaY! For once I created a half decent unit w00t, does anyone have anything they would like to say to better this unit? Anyway, thanks everyone :)
Swordz
12-29-2005, 04:15 AM
Nope... you're unit is very well balanced, semi-original, and unique... I love the idea of moving enemies, I think it would be very tactical. Anyway, good job.
CHAMILLIONAIRE
12-29-2005, 05:58 AM
ACTUALLY TO ANSWER YOUR QUESTION OF MAKING IT BETTER, I THINK THE ATTACK SHOULD BE 19 AND THE DEFENSE SHOULD BE 20,AND THE DEFENSE 80%, I AM NOT SHOWING DISRESPECT TO YOUR CHOICES, BUT I THINK IT WOULD BETTER IT UP MORE, SO PLAYERS COULD ENJOY A COOL UNIT ,OK THATS ALL I GOT TO SAY THANKS FOR LISTENING.
ChAMiLlIoNaIrE AkA kInG kOoPa
Woodland
12-29-2005, 06:20 AM
ACTUALLY TO ANSWER YOUR QUESTION OF MAKING IT BETTER, I THINK THE ATTACK SHOULD BE 19 AND THE DEFENSE SHOULD BE 20,AND THE DEFENSE 80%, I AM NOT SHOWING DISRESPECT TO YOUR CHOICES, BUT I THINK IT WOULD BETTER IT UP MORE, SO PLAYERS COULD ENJOY A COOL UNIT ,OK THATS ALL I GOT TO SAY THANKS FOR LISTENING.
ChAMiLlIoNaIrE AkA kInG kOoPa
Chamillionaire can you please not write in cap's you will get yourself a bad reputation if you carry on doing so, and TD nice unit man.
Hey TD I just remembered somthing... what happenes to it when it hits the edge of the board :)... does it just take recoil also
†twilight_drag†
12-29-2005, 06:34 PM
Ya it does, same as if it were to hit into a unit.
BigMan9878
12-30-2005, 03:26 PM
Awsome dude:cool:
Cuathon
12-30-2005, 04:18 PM
not exactly original idea, but not to common either
does it do damage no matter what attack it uses?
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