Lone2Wolf
12-28-2005, 10:29 PM
I was thinking, could we have counter units? You know, units that do more damage to some type of units, and less damage to others? An example would be:
Golem Hunter
HP: 45
Power: 12 (+12 damage against all golem units)
Armor: 10 (+5 armor against all golem units)
Range: 1 square adjacent to the unit
Movement: 3 squares
Or...
Blades
HP: 50
Power: 10 (+12 damage against all human units)
Armor: 5 (+5 armor against all human units)
Range: 1 square adjacent to the unit
Movement: 2 squares
Golem Hunter
HP: 45
Power: 12 (+12 damage against all golem units)
Armor: 10 (+5 armor against all golem units)
Range: 1 square adjacent to the unit
Movement: 3 squares
Or...
Blades
HP: 50
Power: 10 (+12 damage against all human units)
Armor: 5 (+5 armor against all human units)
Range: 1 square adjacent to the unit
Movement: 2 squares