View Full Version : Diablo
CHAMILLIONAIRE
12-29-2005, 07:58 AM
Name.Diablo
HP:30
Attack:15
Armor:14
Blocking:70% Frontal 35% Side
Movement:3 spaces all around
Recovery:2 turns
Attacks:2 spaces P=spaces Diablo can attack X=Diablo
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When a pyromancer or witch(ally or enemy) is destroyed, Diablo gains 3 armor, when a dragon(ally or enemy) is destroyed, Diablo gains 5 attack.This effect remains til the end of the game.Diablo is not an end game unit. Diablo also has the ability of teleportation.
PLEASE TELL ME WHAT YOU THINK!!
kegsworth
12-29-2005, 08:08 AM
Decently balanced, and I'm glad you got the blocking right (a lot of people dont).
The concept with the pyromancer and dragon is fairly cool as well. But, why LW? What connection does it have to the LW? Other than that, its fairly good.
Diablo is a creature that rules all of hell, he gains points for each pyromancer,and witch who go to hell.
What if they go to Heaven?
CHAMILLIONAIRE
12-29-2005, 08:11 AM
ok, No LW in effect, but next to that is it good???
kegsworth
12-29-2005, 08:24 AM
It needs work, but it has great potential.
Probably the best you've come up with yet ;).
Good job!
CHAMILLIONAIRE
12-29-2005, 08:26 AM
thanks man, ill wait for others to give me some changes that can be made.
enril
12-29-2005, 08:39 AM
i assume he chooses and attacks 1 target in the range and that attack is blockable. if so, it may be quite an ok unit.
CHAMILLIONAIRE
12-29-2005, 08:43 AM
He Does Exactly What You Said.....
Toledo 13
12-29-2005, 09:42 AM
Okay man.. you need to stop spamming the nub cake units. Put more thought into them, here's a list of all the CAU units you've made between 7:34 and 9:57 this morning(5):
1. Chamillion Posted at 7:34 am. (http://www.tacticsarena.com/forum/showthread.php?t=22887) Posted at 7:34 am.
2. CHamillion(again) (http://www.tacticsarena.com/forum/showthread.php?t=22888) Posted at 8:15 am.
3. Diablo (http://www.tacticsarena.com/forum/showthread.php?t=22890) Posted at 8:58 am.
4. Diablo(again) (http://www.tacticsarena.com/forum/showthread.php?t=22891) Posted at 9:04 am.
5. Steel Thief (http://www.tacticsarena.com/forum/showthread.php?t=22892) Posted at 9:57 am.
Now please. Limit yourself. Try and take all your ideas, and combine what you like about them, balance it out, think about it for more than half an hour... and come up with some good ideas.
Lone2Wolf
12-29-2005, 10:32 AM
One of the problems is the name. Seed doesn't want a swarm a lawyers from Blizzard at his door the day after he made the Diablo.
kegsworth
12-29-2005, 11:18 AM
This is true :rolleyes:. Although, Blizzard did not create the name.
Diablo is an ancient name meaning "Devil". It has been around for many ages and has a few derivitives(sp?). Example; When one says, " that scheme is 'diabolical'", they mean; "that scheme is 'fiendish, devilish, wicked," etc.
This unit does have problems but not exactly with the name. Why don't you become a little more familiar with the game before you make any more units, ok?
Toledo 13
12-29-2005, 11:19 AM
One of the problems is the name. Seed doesn't want a swarm a lawyers from Blizzard at his door the day after he made the Diablo.
I don't think Blizzard has the rights to all things named Diablo... It's a spanish word for devil... so... if you make a game called Diablo, then they'll get ya. But I don't think they can prevent you from created character/units named diablo.
Swordz
12-29-2005, 03:21 PM
I don't think Blizzard has the rights to all things named Diablo... It's a spanish word for devil... so... if you make a game called Diablo, then they'll get ya. But I don't think they can prevent you from created character/units named diablo.
^^^ Is totally right. Unless you make an morpg named Diablo, they can't do anything about it since Diablo is the spanish name for devil.
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