View Full Version : Not sure what to call it...
Hashish_Scout
11-26-2003, 06:14 PM
HP: 30
Recovery: 0
Armor: 10
Power: 8
Movement: 2 squares
Attack: one square up to six squares away (like the scout)
I would have called it a scout, but...that's already taken. It's basically a lighter quicker scout. It would be a small light unit, to compensate for it's 0 recovery it would have low power, and easy to destroy. It would flit around the opponents defenses, maybe destroying nearly dead units and breaking the focus of others. What do you think?
Hashish_Scout
11-26-2003, 07:35 PM
Someone respond to my thread. This is painful. just say it sucks or SOMETHING.
ABronsonM
11-26-2003, 07:43 PM
Well i would have replied sooner but registering is a pain :P
This does seem like a cool unit...but it would be pretty annoying...if it was the only one left. It could run nearly anywhere and fire arrow after arrow...
Clavat
11-26-2003, 07:44 PM
it sucks, just kidding. increase his movement some, it is too weak to be useful.
Hashish_Scout
11-26-2003, 07:48 PM
I just put the 2 movement to counteract its zilch recovery. Your right, it is a little too weak.
Clavat
11-26-2003, 07:49 PM
true dat.
ABronsonM
11-26-2003, 07:55 PM
Heh no wonder...i thought it had way more then 2 movement...must have been letting my mind wander again *chases after his mind* :rolleyes:
Clavat
11-26-2003, 08:01 PM
ha ha
DyeMatrix03
11-26-2003, 10:59 PM
Personally i think this unit would be useless. Thats just me =/.
dzags18
11-26-2003, 11:07 PM
That recovery time is impossible... it would not be a very fair unit in my opinion. People with a few of these would be able to abuse you to no end.
Wellllll maybe not with that movement... its useless with that movement. But with a higher movement, it would be too good.
icedragon
11-27-2003, 12:39 AM
unfair. make it have more recovery time, power, and range of movement.
Aezeal
11-27-2003, 04:13 AM
0 rec is pushing it, maybe 0, 0 if no move or anything.. but still
Hashish_Scout
11-27-2003, 08:20 AM
if you made it have more power range ande movement it would be scout. Just because it has no recovery doesn't mean it's impossible to kill. During your turn you can kill it, it can't move then. And its low health means it wouldn't last long if you left it long behind enemy lines.
No I don't think so. If it was my last unit left and I was facing a Knight or something, they would say no nice things to me, I'm sure.
Jeffery
09-18-2004, 12:29 PM
Originally posted by Walrus
actions speak louder than words jeffery. go bump 3 pages of age-old units (preferably mine :D) and you might have proved something...or just annoyed lots of people.
Asmodeus
09-18-2004, 04:43 PM
Jeff.. your being naughty...
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