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deathbydarkness
12-30-2005, 11:44 AM
this unit can heal a unit 100% when next to them

Health: 35
Armor: --
Attack: --
Movement: it can teleport 6 spaces
Uses: this unit can be used to heal a unit that is pretty far away and restore it to full health in one hit
Recovery: 3 turns after heal 2 turns after move only

what do you guys think?:bigsmile:

golden man
12-30-2005, 12:49 PM
We don't need another healer The cleric does a fine job

deathbydarkness
12-30-2005, 12:50 PM
thats true.....im just trying to widen the field so to say.....*looks at banner* sweet banner man

Man's Laughter
12-30-2005, 01:44 PM
Overpowered. Being able to fully heal a unit like a DT or a Knight from near-death really doesn't work.

And, as said, the Cleric does a fine job.

***Duo***
12-30-2005, 02:15 PM
this unit can heal a unit 100% when next to them

Health: 35
Armor: --
Attack: --
Movement: it can teleport 6 spaces
Uses: this unit can be used to heal a unit that is pretty far away and restore it to full health in one hit
Recovery: 3 turns after heal 2 turns after move only

what do you guys think?:bigsmile:


You're not funny.


-Duo

deathbydarkness
12-30-2005, 02:23 PM
You're not funny.


-Duo

i wasnt trying to be...

***Duo***
12-30-2005, 02:40 PM
i wasnt trying to be...


Then you're an idiot.


-Duo

BigMan9878
12-30-2005, 02:55 PM
Idiots