cuckoo
01-01-2006, 12:55 AM
Many ages ago, I posted a unit here named the "Bodyguard". The Argus is a revised version of this, as I felt the original version simply did not do justice to the idea I had.
.....
Their names come from the mythological guardian Argus, the creature of one hundred eyes. These are the finest bodyguards in the land, and are found only in the palace of the emperor. When situations of great importance arise, and the emperor himself decides to lead the forces, he never dares leave home without a solid regiment of the Argus to save his ass should the enemy prevail.
Armoured with steel thrice tempered in the forges, painted blood red, with tower shields bearing the symbol of the emperor (a manticore and three falcons) , these giants among men form a wall few dare to assault.
Though they are designed to defend, the Argus are equiped with broad bladed spears, which can deliver a swift thrust from the sanctuary of a tower shield.
Though the ring of steel, on this land mar,
Though the hawk-feathered arrow strikes from afar,
Though arrogant lancer tramp down the open boulevard,
Fear not for the nation,
For the Argus are are more than our guard,
They are the land's foundation!
Argus (human fighter), a giant of a man, in crimson armour, an elaborate shield wielding a spear, helmet is team colour.
Hits: 56
Armour: 28%
Blocking: 100% (50%)
Movement: 2
Wait: 3
Attack Power: 19 (Knight's range)
Special rules:
BODYGUARD: This is a bit difficult to grasp at first, but once you understand, it is remarkably simple. Note that you do have to know line of site for this.
Also note:
This only applies to friendly, mobile units.
This only works against blockable, ranged attacks.
The Argus and the unit being Bodyguarded must be in direct contact with each other (Knight's attack range distance).
The Argus are world renowned for protecting those around them by means of their tower shields.
If the unit under attack is being attacked from the side, and the Argus is on the defending unit's same side, then that unit gains the Argus' blocking.
If the unit under attack is being attacked from the front, and the Argus is in front of the defending unit, that unit gains the Argus' blocking.
If the unit is under attack from behind, and the Argus is behind the defending unit, that unit gains the Argus' blocking.
If the attack is blocked, the Argus is shown blocking it. If it is not, the unit attacked is hit like normal.
A maximum of two Argus are allowed on your side (subject to change, maybe).
All questions, comments, flames, criticisms, and suggestions welcomed.
.....
Their names come from the mythological guardian Argus, the creature of one hundred eyes. These are the finest bodyguards in the land, and are found only in the palace of the emperor. When situations of great importance arise, and the emperor himself decides to lead the forces, he never dares leave home without a solid regiment of the Argus to save his ass should the enemy prevail.
Armoured with steel thrice tempered in the forges, painted blood red, with tower shields bearing the symbol of the emperor (a manticore and three falcons) , these giants among men form a wall few dare to assault.
Though they are designed to defend, the Argus are equiped with broad bladed spears, which can deliver a swift thrust from the sanctuary of a tower shield.
Though the ring of steel, on this land mar,
Though the hawk-feathered arrow strikes from afar,
Though arrogant lancer tramp down the open boulevard,
Fear not for the nation,
For the Argus are are more than our guard,
They are the land's foundation!
Argus (human fighter), a giant of a man, in crimson armour, an elaborate shield wielding a spear, helmet is team colour.
Hits: 56
Armour: 28%
Blocking: 100% (50%)
Movement: 2
Wait: 3
Attack Power: 19 (Knight's range)
Special rules:
BODYGUARD: This is a bit difficult to grasp at first, but once you understand, it is remarkably simple. Note that you do have to know line of site for this.
Also note:
This only applies to friendly, mobile units.
This only works against blockable, ranged attacks.
The Argus and the unit being Bodyguarded must be in direct contact with each other (Knight's attack range distance).
The Argus are world renowned for protecting those around them by means of their tower shields.
If the unit under attack is being attacked from the side, and the Argus is on the defending unit's same side, then that unit gains the Argus' blocking.
If the unit under attack is being attacked from the front, and the Argus is in front of the defending unit, that unit gains the Argus' blocking.
If the unit is under attack from behind, and the Argus is behind the defending unit, that unit gains the Argus' blocking.
If the attack is blocked, the Argus is shown blocking it. If it is not, the unit attacked is hit like normal.
A maximum of two Argus are allowed on your side (subject to change, maybe).
All questions, comments, flames, criticisms, and suggestions welcomed.