dragon454
01-01-2006, 11:34 AM
These great beasts once led vast legions of men. Now that the men have turned evil they are forgotten and few know of their existence.
Name: Centaur captain
Hp:70
Armor:20
Power:29
Range: squares around the unit
Block: 40%
Movement: 4 (All units move aside for the centaur captain including the opponents (basically teleport))
Wait:3
This unit takes up 2 unit places on the board (basically like the DT). It has a special ability-because it is a leader it increases the morale for all units all units but itself will gain +1 attacking power (this does not include itself or focus moves). When the unit all other units who were used to the high morale get -2 attacking power. The centaur captains are war hungry and can't retreat to the 2 rows on your side of the field when there are more than 10 units on the board. The centaur captains can not be armored.
*edit* to clear any confusion you might have I just put the verything moves out of the way thing because I thought it wouldn't look good teleporting.
Name: Centaur captain
Hp:70
Armor:20
Power:29
Range: squares around the unit
Block: 40%
Movement: 4 (All units move aside for the centaur captain including the opponents (basically teleport))
Wait:3
This unit takes up 2 unit places on the board (basically like the DT). It has a special ability-because it is a leader it increases the morale for all units all units but itself will gain +1 attacking power (this does not include itself or focus moves). When the unit all other units who were used to the high morale get -2 attacking power. The centaur captains are war hungry and can't retreat to the 2 rows on your side of the field when there are more than 10 units on the board. The centaur captains can not be armored.
*edit* to clear any confusion you might have I just put the verything moves out of the way thing because I thought it wouldn't look good teleporting.