saki
01-04-2006, 06:12 PM
The Kobian
Name : Kobian
Description : Kobian is an ET (Extraterrestrial). They came from some far off galaxy on spaceships and a few of them chose to stay.
How it works : the Kobian does not have any attacking properties of its own. In the first move you need to bring the kobian near your units. when it is in attack mode, just click one of your friendly units in the range and the kobian attaches itself with the unit you clicked on. Once the kobian is attached, it simulates like the unit to which it is attached.
For example, If I attach the Kobian with an Archer, then it will move along with the Archer, the Archer would then occupy 2 blocks one for itself and one for the Kobian, and hence would not be able to move to a place where only a single block is available. Further more, when the Archer shoots an arrow on an enemy unit, the kobian would do the same i.e., it will shoot
an arrow to the same enemy unit. Therefore the Kobian would double the power of the unit to which it is attached. We can also unattach the kobian and attach it with some other unit by selecting and moving it from the unit to which it is attached and clicking any friendly unit in its attack range. Think about a Dragon attack when combined with Kobian, it would attack with 56 units of power(One fireball from the Dragon + One additional Fireball from the Kobian of equal power).
In short...
1) The kobian has no power of its own
2) Simulates the movement and power of the unit to which it is attached
3) Since the Kobian is placed on the Adjacent tile, so its attack may be not be in line of site (when in combination with blockable attack units like Knights, Archers, Ambush Gholems etc., especially with an Archer, the Archer may have the proper line of site but Kobian may not), hence the attack from the Kobian may be blocked by any other enemy unit nearby(if the attack is blockable) even though the Unit to which it is attached hits the mark.
4) When attached with an unblockable attack unit(like the Magic Witch, Dragon, Dragonspeaker Mage, Pyromancers etc.) the Kobian simply doubles the power of the unit(does not launch an attack along with the unit) and moves along with the attached unit, the unit would still occupy 2 blocks however.
5) Cannot be attached to Enemy units
Basic Stats : 1) Name : Kobian
2) Armor : 5%
3) Power : equal to the unit to which it is attached
4) Range : attaches itself to a friendly unit upto 3 tiles away
5) Hit Points : 30
6) blocking : 25% from behind, 10% on the sides and 0% in the front(kobian is suppose to be different from the earthly units that we have)
7) Movement Range : 6
8) Recovery time : 1
9) Teleportation : yes(remember its an ET)
10) Immune to Mud Quake (it floats in air like the wisp)
How Does it look like : The Kobian looks like a tiny flying saucer floating in the air. Most of the body is metallic in color with edges and the small top portion in the color you select.
Name : Kobian
Description : Kobian is an ET (Extraterrestrial). They came from some far off galaxy on spaceships and a few of them chose to stay.
How it works : the Kobian does not have any attacking properties of its own. In the first move you need to bring the kobian near your units. when it is in attack mode, just click one of your friendly units in the range and the kobian attaches itself with the unit you clicked on. Once the kobian is attached, it simulates like the unit to which it is attached.
For example, If I attach the Kobian with an Archer, then it will move along with the Archer, the Archer would then occupy 2 blocks one for itself and one for the Kobian, and hence would not be able to move to a place where only a single block is available. Further more, when the Archer shoots an arrow on an enemy unit, the kobian would do the same i.e., it will shoot
an arrow to the same enemy unit. Therefore the Kobian would double the power of the unit to which it is attached. We can also unattach the kobian and attach it with some other unit by selecting and moving it from the unit to which it is attached and clicking any friendly unit in its attack range. Think about a Dragon attack when combined with Kobian, it would attack with 56 units of power(One fireball from the Dragon + One additional Fireball from the Kobian of equal power).
In short...
1) The kobian has no power of its own
2) Simulates the movement and power of the unit to which it is attached
3) Since the Kobian is placed on the Adjacent tile, so its attack may be not be in line of site (when in combination with blockable attack units like Knights, Archers, Ambush Gholems etc., especially with an Archer, the Archer may have the proper line of site but Kobian may not), hence the attack from the Kobian may be blocked by any other enemy unit nearby(if the attack is blockable) even though the Unit to which it is attached hits the mark.
4) When attached with an unblockable attack unit(like the Magic Witch, Dragon, Dragonspeaker Mage, Pyromancers etc.) the Kobian simply doubles the power of the unit(does not launch an attack along with the unit) and moves along with the attached unit, the unit would still occupy 2 blocks however.
5) Cannot be attached to Enemy units
Basic Stats : 1) Name : Kobian
2) Armor : 5%
3) Power : equal to the unit to which it is attached
4) Range : attaches itself to a friendly unit upto 3 tiles away
5) Hit Points : 30
6) blocking : 25% from behind, 10% on the sides and 0% in the front(kobian is suppose to be different from the earthly units that we have)
7) Movement Range : 6
8) Recovery time : 1
9) Teleportation : yes(remember its an ET)
10) Immune to Mud Quake (it floats in air like the wisp)
How Does it look like : The Kobian looks like a tiny flying saucer floating in the air. Most of the body is metallic in color with edges and the small top portion in the color you select.