View Full Version : Hawkrider (revised
BigMan9878
01-05-2006, 08:18 AM
Hawkrider, revised
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These men were born of a different race, many believe that they are part hawk(this is false). Although they might not be part hawk they can still command and control the hawks they ride. When they attack they dive out of the sky and rake the ground picking up the person they are attacking and dropping them from a high height. Appearance will be a man in clothe clothing, that is team color, sitting atop a great hawk with his arms crossed. The hawk will be bigger than the man, with the plumes behind its head the team color.
Name: Hawkrider
HP: 35
Armor: 15
Power: 20, unblockable
Range: 2
Block: 50, and it would be like a dodge instead of a block
Movement: 5, teleportion
Wait: 2
Master_Mage
01-05-2006, 06:06 PM
um, so are u saying it's like the person from a BEast rider sitting on a Hawk....It's HP is pretty high being 50, i think it's over powered
deleryn
01-05-2006, 07:20 PM
I don't see any revisions that weren't in the original thread you made about it. :rolleyes: Sorry, but people sometimes just don't respond to your units. I know what it feels like. A good five people responded to the Ghost Race (http://www.tacticsarena.com/forum/showthread.php?t=19049) that I created fairly soon after I found these forums. Everyone must have thought it was too much to read and not worth the effort, and they probably took into account that I was new around here. It took a bit of effort, and it didn't recieve much attention, but I still take pride in having created them "masterfully". :bigsmile: A "ghost" was created before my unit group, but I tend to think of them as ethereal units, not just the old run-of-the-mills ghost.
Nobody told you, but there have been plenty of "riding"-type units. It is difficult to gather such information, but the guidelines ask that CAU authors search for similar units--not just units with similar names. Flying units have also been made that can pick up enemies and drop them to cause damage. It would be better if experienced CAU members would communicate this, but we can't always be around.
Instead of searching for units with just similar names, try searching for units with similar functions. "Rider" gets plenty of hits in CAU, and a search by posts reveals many "flying" units.
About the unit's statistics: you might be comparing this unit to the knight to determine them, but an unblockable attack and greater movement and range do tip the balance toward "overpowered". A knight could attack a unit four squares away, likely from an unfavorable position regarding blocking, while your Hawkrider would be able to attack a unit 7 squares away, always hit, and remain in a safer position than the knight, for only a decreased defense and slightly decreased attack that could easily be remedied by only using it with hit-and-run tactics.
Try again sometime. :(
Overly long P.C. +1 :dry:
BigMan9878
01-06-2006, 03:51 PM
Thank you, and i did make revisions, but i did that to the old one first. sry about that, i will do searches like rider and things like that. Thanks a lot.
bobdagangsta
01-06-2006, 04:22 PM
Good Work, but it is overpowered.
Hellblazer
01-06-2006, 04:32 PM
With 50 HP, the unblockable damage seems a bit much. It's overpowered.
BigMan9878
01-06-2006, 10:59 PM
if i lower its hp to 35 would that work??? if i keep its hp at 50 it could be a equivalent to two units.
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