bloodreign
01-06-2006, 10:01 PM
WRATHBRINGER
These are the remains of an evil race of creatures that existed long before history was writen down. Nowhere in the great books of tao was such a creature mentioned.Fear has spread across the TAO world as these creatures have destroyed many villages.The villagers who have fled have said that at first these creatures were slow,and not very powerful, but when they began to fight the creatures......"THE CREATURES POWERS GREW IMMENSLEY" the harder they hit them the stronger the monsters became, soon whole armies were tossed asside like playthings....it's as if they fed off the anger and fear of their victims!
WRATHBRINGER BIO
HP:53
POWER:9 blockable / 9 unblockable+(DMG taken)
ARMOR:25%
MOVEMENT RANGE:2 (3)
RECOVERY:2
BLOCKING:60%/30%
first pick is a quik drawing of a wrathbringer in normal mode then in wrathful mode, then the 2nd picture is another artistic rendition.
http://i32.photobucket.com/albums/d34/realistromeo/DYEU.jpghttp://i32.photobucket.com/albums/d34/realistromeo/wrath.jpg
TACTICS: the closer you are to the enemy the better! try to get your opponent to hit you, thats when the wrathbringers true power is unleashed!... you see the wrathbringer is pretty powerless at the start, he can only move 2 spaces and has a power of 9 (blockable).BUT WHEN HIT !the real fun begins! he gains whatever damage he took + the 9 power he already has and his attack becomes unblockabe.He also gains one movement space so he can move 3 spaces.
example: a knight aproaches wrathbringer and hits him for 17dmg, now the wrathbringer MUST attack as this effect lasts only the consecutive turn after the damage taken *effect wrathful* now the wrathbringer can attack with 17+9= for 26 unblockable damage.
here is a breakdown of the damages the wrathbringer can dish out when in wrathful mode after a.....
knight attack: 17+9=26
LWstrike:23+9=32
scout shot: 14+9=23
mud quake; 7+9=16
*note the boosted attack lasts only one turn, then he reverts back to normal form*
comprende hombres?
These are the remains of an evil race of creatures that existed long before history was writen down. Nowhere in the great books of tao was such a creature mentioned.Fear has spread across the TAO world as these creatures have destroyed many villages.The villagers who have fled have said that at first these creatures were slow,and not very powerful, but when they began to fight the creatures......"THE CREATURES POWERS GREW IMMENSLEY" the harder they hit them the stronger the monsters became, soon whole armies were tossed asside like playthings....it's as if they fed off the anger and fear of their victims!
WRATHBRINGER BIO
HP:53
POWER:9 blockable / 9 unblockable+(DMG taken)
ARMOR:25%
MOVEMENT RANGE:2 (3)
RECOVERY:2
BLOCKING:60%/30%
first pick is a quik drawing of a wrathbringer in normal mode then in wrathful mode, then the 2nd picture is another artistic rendition.
http://i32.photobucket.com/albums/d34/realistromeo/DYEU.jpghttp://i32.photobucket.com/albums/d34/realistromeo/wrath.jpg
TACTICS: the closer you are to the enemy the better! try to get your opponent to hit you, thats when the wrathbringers true power is unleashed!... you see the wrathbringer is pretty powerless at the start, he can only move 2 spaces and has a power of 9 (blockable).BUT WHEN HIT !the real fun begins! he gains whatever damage he took + the 9 power he already has and his attack becomes unblockabe.He also gains one movement space so he can move 3 spaces.
example: a knight aproaches wrathbringer and hits him for 17dmg, now the wrathbringer MUST attack as this effect lasts only the consecutive turn after the damage taken *effect wrathful* now the wrathbringer can attack with 17+9= for 26 unblockable damage.
here is a breakdown of the damages the wrathbringer can dish out when in wrathful mode after a.....
knight attack: 17+9=26
LWstrike:23+9=32
scout shot: 14+9=23
mud quake; 7+9=16
*note the boosted attack lasts only one turn, then he reverts back to normal form*
comprende hombres?