Tao Rocks!
01-09-2006, 04:02 PM
The Ultimate Fortress, it rules over all domains and guards its empire's peasants and warriors. Made of stone, it has a very high defense and its
mounted catapults wreak damage to all in its LOS:bigsmile:
Stats:
Health: 50
Blocking: 100%
Movement: 0
Armor: 10
Range: 8
Damage: 20
Wait: 5 turns
Other: Is affected by LOS
Special Attack: Garrison- The castle can take in any one at a time unit to be safe from enemy attacks, but this counts as an attack and then it has to wait 5 turns again before attacking. Again, it can only take in one unit at a time and also, the unit dies as well if the castle is destroyed. A one-turn wait is also afflicted on the garrisoned unit and that unit cannot be affected by healing
Strategy- This unit is great for picking off almost dead units that you don't want to waste a pyro attack on; it's also great for holding your magic units until they can attack again
Thoughts????? (I'm brand new to the Forum, but some of you might know me as Magic-the-Gathering* on Armageddon...) The unit might be overpowered so tell me if you think the wait should be cranked up to 6 or 7.
mounted catapults wreak damage to all in its LOS:bigsmile:
Stats:
Health: 50
Blocking: 100%
Movement: 0
Armor: 10
Range: 8
Damage: 20
Wait: 5 turns
Other: Is affected by LOS
Special Attack: Garrison- The castle can take in any one at a time unit to be safe from enemy attacks, but this counts as an attack and then it has to wait 5 turns again before attacking. Again, it can only take in one unit at a time and also, the unit dies as well if the castle is destroyed. A one-turn wait is also afflicted on the garrisoned unit and that unit cannot be affected by healing
Strategy- This unit is great for picking off almost dead units that you don't want to waste a pyro attack on; it's also great for holding your magic units until they can attack again
Thoughts????? (I'm brand new to the Forum, but some of you might know me as Magic-the-Gathering* on Armageddon...) The unit might be overpowered so tell me if you think the wait should be cranked up to 6 or 7.