Hellblazer
02-13-2006, 10:57 AM
Health: 48
Attack: 12
Armor: 10
Blocking: 30%, 15%
Attack Range: 2
Movement: 3
Recovery: 1
Special:
Infra Red- Once the Red Star reaches 10 or lower health, this ability becomes useable. This ability is activated by holding down on the Red Star. This attack works on enemy units only.
Infra Red allows the Red Star to self-sacrifice. The sacrifice is not in vain, though. The explosion made by his sacrifice hits units in a 2-space radius. These units take no damage, but become infected. The first of these infected units to drop to below 10 health becomes an Infra-Soldier. This unit then comes under your control and the other units that were infected are dis-infected.
Infra-Soldier:
Health: 30
Attack: 18
Armor: 0
Blocking: 25%, 13%
Attack Range: 3 (fires radioactive orbs at units)
Movement: 3
Recovery: 2
Attack: 12
Armor: 10
Blocking: 30%, 15%
Attack Range: 2
Movement: 3
Recovery: 1
Special:
Infra Red- Once the Red Star reaches 10 or lower health, this ability becomes useable. This ability is activated by holding down on the Red Star. This attack works on enemy units only.
Infra Red allows the Red Star to self-sacrifice. The sacrifice is not in vain, though. The explosion made by his sacrifice hits units in a 2-space radius. These units take no damage, but become infected. The first of these infected units to drop to below 10 health becomes an Infra-Soldier. This unit then comes under your control and the other units that were infected are dis-infected.
Infra-Soldier:
Health: 30
Attack: 18
Armor: 0
Blocking: 25%, 13%
Attack Range: 3 (fires radioactive orbs at units)
Movement: 3
Recovery: 2