EmelGreenLeafer
02-15-2006, 02:26 PM
If you don't have a good amount of time to read carefully this unit, then don't read this unit at all intill you do, thank you.
Star Magician.
I have made a couple of units in the past, and they all have been average, now i'm creating another unit, and i hope the community likes it.
Star Magician.
Hit Point: 32
Power: 5
Block: ----
Armor: ----
Wait: 3 (1 when walks, 2 when attacks and doesn't walk, 3 when it does both)
Range: All opponents units.
Movement: Just like the Dark Magic Witch
Doesn't have any special abilities, but he does have 4 star balls with him.
Below i will explain what each ball does. the magician can only summon one ball at a time, the balls can't be heal and do not return after death. The star magician can't be heal by a cleric.
Water Ball.
Hit Point: One hit KO
Power:----
Block:----
Armor:----
Wait: ----
Range: (ability effects star magician)
Movement:----
Ability: Gives 20 HP to the star magician only. * can only be used once*
Earth Ball.
Hit Point: One hit KO
Power:----
Block:----
Armor:----
Wait:----
Range: (ability effects star magician)
Movement:----
Ability: Focuses on the star magician and increases his armor by 30. intill it dies.
Wind Ball.
Hit Point: One hit KO
power:----
armor:----
block:----
wait: ----
range: (ability effects star magician)
Movement:----
Ability: Increases Star Magicians block percent by 90% (45% sides), but it increases its wait to 5 turns. intill it dies.
Fire Ball.
Hit Point: One hit KO
Power:----
armor:----
block:----
wait:----
range: (ability effects star magician)
movement:----
ability: Increases star magicians attack power by 5. intill it dies.
-You can only summon 1 ball at a time.
-To activate the summons you hold down on him like the mud golem, alittle box pops up with the balls you have left.
-when you sommon a ball, you have to wait your full 3 turns.
-when you summon a ball the turn goes to the ball auto.
-The balls don't have any waiting turns, so when you use its ability, its useless to you
-Use the balls when you need to, don't just summon right away, be smart and think before you summon.
Thats about it, i hope you guys like this unit, i worked hard on it.
Star Magician.
I have made a couple of units in the past, and they all have been average, now i'm creating another unit, and i hope the community likes it.
Star Magician.
Hit Point: 32
Power: 5
Block: ----
Armor: ----
Wait: 3 (1 when walks, 2 when attacks and doesn't walk, 3 when it does both)
Range: All opponents units.
Movement: Just like the Dark Magic Witch
Doesn't have any special abilities, but he does have 4 star balls with him.
Below i will explain what each ball does. the magician can only summon one ball at a time, the balls can't be heal and do not return after death. The star magician can't be heal by a cleric.
Water Ball.
Hit Point: One hit KO
Power:----
Block:----
Armor:----
Wait: ----
Range: (ability effects star magician)
Movement:----
Ability: Gives 20 HP to the star magician only. * can only be used once*
Earth Ball.
Hit Point: One hit KO
Power:----
Block:----
Armor:----
Wait:----
Range: (ability effects star magician)
Movement:----
Ability: Focuses on the star magician and increases his armor by 30. intill it dies.
Wind Ball.
Hit Point: One hit KO
power:----
armor:----
block:----
wait: ----
range: (ability effects star magician)
Movement:----
Ability: Increases Star Magicians block percent by 90% (45% sides), but it increases its wait to 5 turns. intill it dies.
Fire Ball.
Hit Point: One hit KO
Power:----
armor:----
block:----
wait:----
range: (ability effects star magician)
movement:----
ability: Increases star magicians attack power by 5. intill it dies.
-You can only summon 1 ball at a time.
-To activate the summons you hold down on him like the mud golem, alittle box pops up with the balls you have left.
-when you sommon a ball, you have to wait your full 3 turns.
-when you summon a ball the turn goes to the ball auto.
-The balls don't have any waiting turns, so when you use its ability, its useless to you
-Use the balls when you need to, don't just summon right away, be smart and think before you summon.
Thats about it, i hope you guys like this unit, i worked hard on it.