scb
02-18-2006, 04:22 PM
(This is almost a ward... but not quite).
Armory (100 hp)
Armour: 40
Movement: 0
Blocking: 0
Range: 1
Wait: 1
Attack Result: Several things happen:
-If the target unit has 20 or more armour, it loses 20 armour and gains 1 movement. Otherwise, it gains 20 armour and loses 1 movement (doesn't work on an immobile unit).
-If the target unit has 20 or less power, it gains 5 power and loses 1 movement (doesn't work on an immobile unit). Otherwise, it loses 5 power and gains 1 movement.
Special Attack: Any units within a range of 1 with an armour of 20 or more lose 20 armour and gain 5 power.
If the armory dies, all its effects end.
Armory (100 hp)
Armour: 40
Movement: 0
Blocking: 0
Range: 1
Wait: 1
Attack Result: Several things happen:
-If the target unit has 20 or more armour, it loses 20 armour and gains 1 movement. Otherwise, it gains 20 armour and loses 1 movement (doesn't work on an immobile unit).
-If the target unit has 20 or less power, it gains 5 power and loses 1 movement (doesn't work on an immobile unit). Otherwise, it loses 5 power and gains 1 movement.
Special Attack: Any units within a range of 1 with an armour of 20 or more lose 20 armour and gain 5 power.
If the armory dies, all its effects end.