PDA

View Full Version : Gremlin


Contendor
02-19-2006, 11:13 PM
This is my first CAU post, so don't judge me much if it's bad. So I decided to create a gremlin, I think everyone knows what a gremlin is, this unit isn't so complex because it just attacks defends meh, so here it is.

HP: 44
Armour: 4
Blocking: 36 front 18 side blocks with it's muscluar arms
Attack Power: 21 (scratches the foe with it's nails, blockable) (special attack explained below)
Attack Range: Like knight (except for special attack)
Movement: 3 transportation
Recovery: 1
Special Attack: You know you hold down like the assassin bomb and mud quake. So, what it does is every unit in a two squares range waits one more turn than it is, it doesn't hurt them, and no focus.

Now the +-
+Blocking armour HP movement all even out and make it powerful
=What makes it even is that it's harder to kill than a berserker but offensiveley isn't as good
+End game it kicks ass just think what you could do
-(I'll think of one)

(Recenly I realized this is totally original! No one's done it before!)

BigMan9878
02-19-2006, 11:24 PM
Hmmmmmm. I don't know. Its ok, kinda bland though. Put some more life into your units man.

phoenixofflames
02-20-2006, 04:42 AM
specials cool, but too close to bers

The Traveler
02-20-2006, 06:48 AM
i like it but y can it teleport?

blade215
02-20-2006, 08:04 AM
Idk, its not really that great. Bigman9878 is right, put some more life into it.

Contendor
02-20-2006, 09:21 AM
Traveler, it flies as for bigman and blade, not all units are so special, the mud golem the dragon, they are just who they are not like the DSM or wisp or furgon.