Contendor
02-19-2006, 11:13 PM
This is my first CAU post, so don't judge me much if it's bad. So I decided to create a gremlin, I think everyone knows what a gremlin is, this unit isn't so complex because it just attacks defends meh, so here it is.
HP: 44
Armour: 4
Blocking: 36 front 18 side blocks with it's muscluar arms
Attack Power: 21 (scratches the foe with it's nails, blockable) (special attack explained below)
Attack Range: Like knight (except for special attack)
Movement: 3 transportation
Recovery: 1
Special Attack: You know you hold down like the assassin bomb and mud quake. So, what it does is every unit in a two squares range waits one more turn than it is, it doesn't hurt them, and no focus.
Now the +-
+Blocking armour HP movement all even out and make it powerful
=What makes it even is that it's harder to kill than a berserker but offensiveley isn't as good
+End game it kicks ass just think what you could do
-(I'll think of one)
(Recenly I realized this is totally original! No one's done it before!)
HP: 44
Armour: 4
Blocking: 36 front 18 side blocks with it's muscluar arms
Attack Power: 21 (scratches the foe with it's nails, blockable) (special attack explained below)
Attack Range: Like knight (except for special attack)
Movement: 3 transportation
Recovery: 1
Special Attack: You know you hold down like the assassin bomb and mud quake. So, what it does is every unit in a two squares range waits one more turn than it is, it doesn't hurt them, and no focus.
Now the +-
+Blocking armour HP movement all even out and make it powerful
=What makes it even is that it's harder to kill than a berserker but offensiveley isn't as good
+End game it kicks ass just think what you could do
-(I'll think of one)
(Recenly I realized this is totally original! No one's done it before!)