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OxaD
03-16-2006, 12:50 AM
Hey,
Ok I was sitting down today talking to my mates about TAO….then I came up with this idea. Dont know if its been Suggested or not.
Ok when you attack a Unit or something its HP goes down right, but it doesn’t look like its dieing. What if when you attacked a Unit and its HP went down the Unit would start to look like its dieing and when you heal it looks normal again.
Im not sure if its to hard to code but yeh i tried.
Hope you guys like it :)

Merdoc.
03-16-2006, 12:53 AM
It's a good idea, but it would take to much work and it would distract some players (me). Awsome idea tho.

Megabyte
03-16-2006, 01:32 AM
lots of coding and sprite animation

Soda
03-16-2006, 04:58 AM
Yeah but we don't animate or code, we just suggest.....

mattroe
03-16-2006, 06:27 AM
Nice idea, I do not think it will ever happen in the near future though.

DOCTOR DEVICE
03-16-2006, 06:33 AM
Idealy, yes this would happen.. But there are a few more urgent suggestions in this section that I think should be adressed sooner.

Good idea though.

Cosmo88
03-16-2006, 07:05 AM
good idea.
too much work to doo, though.

Spirit_Monger
03-16-2006, 02:09 PM
That is a very nice idea you have here. However, as already mentioned, it would take a lot of coding.

Quattro
03-16-2006, 02:33 PM
Hey,
Ok I was sitting down today talking to my mates about TAO….then I came up with this idea. Dont know if its been Suggested or not.
Ok when you attack a Unit or something its HP goes down right, but it doesn’t look like its dieing. What if when you attacked a Unit and its HP went down the Unit would start to look like its dieing and when you heal it looks normal again.
Im not sure if its to hard to code but yeh i tried.
Hope you guys like it :)

What's the point..?

pure caffeine
03-16-2006, 02:35 PM
nice Idea, but a lot of coding would be involved

Hellblazer
03-16-2006, 02:46 PM
Too much programming for such a little aspect that's unnecessary.