Pain
11-26-2003, 08:48 PM
A healing archer, basicially. Im not entirely sure on the actual numerical stats but they would have to stick to this critera to be any at all logical.
Druid
-Low HP
-Far Movement
-Medium-High Turn Recov
-Low healing rate(if it were to be healing for ALL units...then 5 or 6 hp, if it were directly focused then perhaps a bit more.)
-Medium Attack Damage
-Medium Attack Range
My Perceived Image; horselike creature of the woods, horselike body with almost centuar-like human torso, hair flowing with vines or branches, very "leafy"
Priest
1-Unit focused healer, heals a more ample ammount of HP but directly to one unit. The direct healing is greatly deprived by it's healing range, which i would guess to be at 1 or 2 squares from it's idle position.
Low HP
Near/Low Movement
High Turn Recov
High Healing Rate
Low Healing Range
Feedback, i crave the quench of feedback!
Druid
-Low HP
-Far Movement
-Medium-High Turn Recov
-Low healing rate(if it were to be healing for ALL units...then 5 or 6 hp, if it were directly focused then perhaps a bit more.)
-Medium Attack Damage
-Medium Attack Range
My Perceived Image; horselike creature of the woods, horselike body with almost centuar-like human torso, hair flowing with vines or branches, very "leafy"
Priest
1-Unit focused healer, heals a more ample ammount of HP but directly to one unit. The direct healing is greatly deprived by it's healing range, which i would guess to be at 1 or 2 squares from it's idle position.
Low HP
Near/Low Movement
High Turn Recov
High Healing Rate
Low Healing Range
Feedback, i crave the quench of feedback!