PDA

View Full Version : Curdler


Smiley_Girl
03-27-2006, 04:45 PM
Curdler

Ability/Combat Unit

Statistics-
-Health: 40
-Power: 20
-Armour: 8%
-Blocking: 45% (23%)
-Movement: 3
-Recovery: 1 for attacking, 0 for moving.
-Race: Beast

Explanation-
-This unit has an attack like the Furgon's except it creates water (Space tinted blue) instead of shrubs. (Figure A) This attack is selected by click+holding on the unit and then it's attack range will appear. (Only Range of 1) When he attacks, water will only appear on open spaces. (Figure B) All units can walk onto water, when the Curdler goes onto water, it will go underwater, he can only stay under for 3 turns, then he must come up (adding 1 recovery when he comes up and if he attacks it will be 2). If a unit is ontop of the square he is under (tinted darker blue) he can not come up and will be dealt with 20 unreducable damage. Note: He may move and then come up. Movement under water: 2

Figure A
C = Curdler
W = Water
O = Open Space
[O] [O] [O] [O] [O]
[O] [O] [W] [O] [O]
[O] [W] [W] [W] [O]
[O] [O] [C] [O] [O]

Figure B
C = Curdler
W = Water
K = Knight
O = Open Space
[O] [O] [O] [O] [O]
[O] [O] [W] [O] [O]
[O] [W] [W] [K] [O]
[O] [O] [C] [O] [O]

The Coder
03-27-2006, 04:47 PM
A little weak, but a good combination of several Ideas. oh, and on your poll I meant green as in lighter green, the lime green I am using. it also goes with my traditional coding colours, black background, lime text

smokeyham94
03-27-2006, 04:57 PM
What exactly happens when a your unit goes on the water?

Smiley_Girl
03-27-2006, 05:13 PM
What exactly happens when a your unit goes on the water?
It disappears and you know where it is by the dark blue tint. Does that answer your question? :)

smokeyham94
03-27-2006, 05:26 PM
Ahh...
I thought only the curlder can go underwateramajig. Interesting, me likey. 8/10 :D

Riathmus
03-27-2006, 05:37 PM
Cool, but it's been suggested before.

Hellblazer
03-27-2006, 06:35 PM
It's nicely balanced. Good job.
One thing, though: do units that go on a water space that doesn't have the Curdler under it sink?

Death Shot
03-27-2006, 07:52 PM
I like it. At first I thought, why would they walk on the water? But it's like a furgon so you could make a wall. I see.

Cuathon
03-27-2006, 07:56 PM
i dont particularly see why this would be put in a set, its a weak knight with a not very valueble effect.

Lavredan
03-28-2006, 03:34 PM
Stay with red

tid bits
03-28-2006, 04:13 PM
ok... this unit is pretty good but would take quite alot of coding and its been suggested before

Lone2Wolf
03-28-2006, 04:24 PM
Yeah, all of your ideas are really complicated, and more than likely, TAO personelle (spelling sucks!) won't take the time to make this unit.

Not saying this is a bad unit, just complex. But good, nonetheless.

Smiley_Girl
03-28-2006, 04:39 PM
Okay, will do. Time to start on my next unit :bigsmile:

$20 Gold Coin
03-28-2006, 09:40 PM
Yeah I remember I suggested something like this called the "Metal Leech", all you did was change a few things and called it your own.

mattroe
03-28-2006, 10:05 PM
I love the uni(dont completly get it) I love j00 cause every thing you say pwnz. But I hate your poll, you forgot to put black in the poll.;) Quote me... see the hidden text
NOOBS

Smiley_Girl
03-31-2006, 07:56 PM
I love the uni(dont completly get it) I love j00 cause every thing you say pwnz. But I hate your poll, you forgot to put black in the poll.;) Quote me... see the hidden text
NOOBS
LOL, black right ;)

Cross Punisher
04-01-2006, 05:54 AM
I'm sorry I don't really see the point of this unit. If the space a unit is on underwater is dark blue than the rest of the squares then won't you and your opponent know where it is anyway?

And the side blocking should be 22% just like a Beast Rider because side blocking is rounded down, not up.