Smiley_Girl
03-27-2006, 04:45 PM
Curdler
Ability/Combat Unit
Statistics-
-Health: 40
-Power: 20
-Armour: 8%
-Blocking: 45% (23%)
-Movement: 3
-Recovery: 1 for attacking, 0 for moving.
-Race: Beast
Explanation-
-This unit has an attack like the Furgon's except it creates water (Space tinted blue) instead of shrubs. (Figure A) This attack is selected by click+holding on the unit and then it's attack range will appear. (Only Range of 1) When he attacks, water will only appear on open spaces. (Figure B) All units can walk onto water, when the Curdler goes onto water, it will go underwater, he can only stay under for 3 turns, then he must come up (adding 1 recovery when he comes up and if he attacks it will be 2). If a unit is ontop of the square he is under (tinted darker blue) he can not come up and will be dealt with 20 unreducable damage. Note: He may move and then come up. Movement under water: 2
Figure A
C = Curdler
W = Water
O = Open Space
[O] [O] [O] [O] [O]
[O] [O] [W] [O] [O]
[O] [W] [W] [W] [O]
[O] [O] [C] [O] [O]
Figure B
C = Curdler
W = Water
K = Knight
O = Open Space
[O] [O] [O] [O] [O]
[O] [O] [W] [O] [O]
[O] [W] [W] [K] [O]
[O] [O] [C] [O] [O]
Ability/Combat Unit
Statistics-
-Health: 40
-Power: 20
-Armour: 8%
-Blocking: 45% (23%)
-Movement: 3
-Recovery: 1 for attacking, 0 for moving.
-Race: Beast
Explanation-
-This unit has an attack like the Furgon's except it creates water (Space tinted blue) instead of shrubs. (Figure A) This attack is selected by click+holding on the unit and then it's attack range will appear. (Only Range of 1) When he attacks, water will only appear on open spaces. (Figure B) All units can walk onto water, when the Curdler goes onto water, it will go underwater, he can only stay under for 3 turns, then he must come up (adding 1 recovery when he comes up and if he attacks it will be 2). If a unit is ontop of the square he is under (tinted darker blue) he can not come up and will be dealt with 20 unreducable damage. Note: He may move and then come up. Movement under water: 2
Figure A
C = Curdler
W = Water
O = Open Space
[O] [O] [O] [O] [O]
[O] [O] [W] [O] [O]
[O] [W] [W] [W] [O]
[O] [O] [C] [O] [O]
Figure B
C = Curdler
W = Water
K = Knight
O = Open Space
[O] [O] [O] [O] [O]
[O] [O] [W] [O] [O]
[O] [W] [W] [K] [O]
[O] [O] [C] [O] [O]