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swcc06
04-04-2006, 03:43 PM
Hurl Golem

HP: 58
Strength: 24, 18, 10
Armor: --
Blocking: --
Range: 1
Movement: 4-Teleport
Recovery: 3
Ability: Picks up enemy and throws them up to 3 places away dealing more damage for a longer throw.

Hellblazer
04-04-2006, 03:45 PM
All golems have 60 health.
This isn't too bad of a unit. While it's not toally original, it's ok. It could kill a cleric in one hit, though, so it's a tad overpowered.

kerrgtz3
04-04-2006, 03:45 PM
All golems have 60 HP. I really dont get this unit. ;)
Shat Hell beat me :(

Riathmus
04-04-2006, 03:48 PM
Make the attack around 10,13,18 and it should be okay.

Hellblazer
04-04-2006, 03:49 PM
Oh, and Golems have 60 HP.
Enough of that.

swcc06
04-04-2006, 03:53 PM
a lot of units can kill a cleric in one hit hellblazer

Hellblazer
04-04-2006, 03:55 PM
a lot of units can kill a cleric in one hit hellblazer
Yeah....but I think it's a bad trait for a unit to have.

swcc06
04-04-2006, 04:04 PM
but to kill the cleric u need to be able to walk up, directly adjacent to it, and also have the room to throw it 3 squares....

Hellblazer
04-04-2006, 04:05 PM
but to kill the cleric u need to be able to walk up, directly adjacent to it, and also have the room to throw it 3 squares....
True.

Death Shot
04-04-2006, 04:08 PM
Nice first unit(I'm assuming it's your first)It could use some more detail though. Welcome to TAO forums!

$20 Gold Coin
04-04-2006, 04:26 PM
The attack should be more like 12, 6, 3 because it would do up to 21 damage that way (Getting rid of the instant cleric kill everyone is complaining about). Since it can move a unit out of the way I think that is plenty of damage. If you want the unit to be more powerful make it so that it doesn't move aside for friendly units to pass to prevent people from taking full advantage of the tossing units aside.

Riathmus
04-04-2006, 04:28 PM
$20, the damage it does depends on how far it throws it.
10=1 square
18=2 squares
24=3 squares

$20 Gold Coin
04-04-2006, 04:31 PM
oh I get it now

swcc06
04-04-2006, 04:47 PM
thx riathmus

Riathmus
04-04-2006, 04:51 PM
For doing what?

smokeyham94
04-04-2006, 04:56 PM
Not so bad after the one you just made. Maybe a lil twist would make it better?

swcc06
04-04-2006, 04:59 PM
just for explaining the damage scale....