View Full Version : Death Knight
swcc06
04-04-2006, 04:37 PM
Death Knight
HP: 56
Strength: 16 + 1 for each of your units killed
Armor: 22 - 1 for each of your units killed
Blocking: 80%
Range: 1
Movement: 3
Recovery: 3
Ability: The Death Knight will be a normal knight that is weaker at first but able to survive until the end when you need it the most.
Riathmus
04-04-2006, 04:43 PM
This is way to overpowered. 64 health, only the DT tops that. 25 armor, only the SG tops that. 16 attack, everything but the Pyromancer tops that. And making the stats go up and down doesn't help.
swcc06
04-04-2006, 04:52 PM
i dont think so.... HP cud be lower, but then it's just a knight. it is a little overpowered but mainly in it's defensive capabilities so it wont hurt the enemy much. but ill revise it a little...
Hellblazer
04-04-2006, 04:53 PM
It's a bit overpowered. The attack increases too much and the health's O.D.
smokeyham94
04-04-2006, 04:54 PM
Then this unit has a big flaw. Put some more thinking into it.
swcc06
04-04-2006, 05:03 PM
feel free to revise
smokeyham94
04-04-2006, 05:05 PM
I said this unit could have a big flaw because if you lower the health its just a knight and keeping the health the way it is will make it overpowered. Im thinking of suggestions.
Riathmus
04-04-2006, 05:08 PM
Maybe start with the armor at 17. Then it'll only go down to 8 at the least.
Death Shot
04-04-2006, 06:18 PM
What is wrong with our current knight? This is ALMOST like an improvoved knight.
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