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tid bits
04-07-2006, 11:32 AM
i think that furgons should be able to walk through there own shrubs
Not joking, i think this is really a good idea

Meteor Rayne
04-07-2006, 11:34 AM
i think that furgons should be able to walk through there own shrubs
Not joking, i think this is really a good idea

No, that would be a pretty stupid idea.

Shrubs are inatimate objects, they stay where they are, and can't move unless they are attacked. Leave the Shrubs and furgon alone, they are perfectly balanced as they are.

tid bits
04-07-2006, 11:36 AM
but the furgon would move through them like real animals do through trees

Meteor Rayne
04-07-2006, 11:37 AM
Real animals don't move through trees, they go Around them. ;)

SunFlashTheMace
04-07-2006, 01:22 PM
[COLOR="Purple"]lol meteor u r smart i like u =) and ya it is pointless they would kill the shurb b/c furgon r fat/COLOR]

Megabyte
04-07-2006, 01:51 PM
No, that would be a pretty stupid idea.
\

well...I kinda like the idea

1. This wouldn't change the shrubs genius, it'd change the furgon.

2. I can't really say to give a reason, because you sorta gave one, but it was kinda..stupid.

3. sunflash..i just don't know where to start on you

tid bits
04-07-2006, 02:47 PM
[COLOR="Purple"]lol meteor u r smart i like u =) and ya it is pointless they would kill the shurb b/c furgon r fat/COLOR]
But most lions are fat, but they still get through the savana un-noticed

ps im not obsest with animals

Zander
04-07-2006, 02:49 PM
But most lions are fat, but they still get through the savana un-noticed

ps im not obsest with animals
*muscular, not fat, and they manage to find less crowded paths, bad idea man sorry

EmelGreenLeafer
04-07-2006, 03:01 PM
i think that furgons should be able to walk through there own shrubs
Not joking, i think this is really a good idea
Wouldn't that be breaking the laws of physics? darn! i can never spell a smart word right!, if i only had a brain! :dry:

Hellblazer
04-07-2006, 03:12 PM
Hahahahaha!
Whew!
Well, thanks for the laugh, tid. The furgon is perfect. Don't mess with it.

uniquinous
04-07-2006, 07:13 PM
This should probably be in CAU, but regardless:

The Furgon is probably one of the largest units in this game, size-wize. Comparing him to a squirrel or some other forest animal isn't quite accurate. The point of the ability is to create a physical barrier. You seem to be suggesting this idea based on the "story" of the furgon, but try to strip away the superficial coating and see down to the basic game design: this unit's purpose is to alter the environment via breakable barriers, which apply to everyone. This unit could have just as easily been of the human race, as a "wall mage" (or some other equivalent name) that just raises breakable walls instead of shrubs. At which time, your reasoning can't be used (again, suggesting it's a story-suggestion, not a tactical game-theory suggestion).

Jeffery
04-07-2006, 07:48 PM
Well, as a practicval application of this idea, maybe the Furgy could be alloweed to walk through the shrubs, but doing so would detroy them?
Think of it as a father with a bunch of brats yelling out "By golly,I brought you into this world, and I can damn well take you out of it!"

yall are ded
04-07-2006, 08:08 PM
lolz....I like jeffs idea...and its not because I'm a bit scared of him.:)

Hatchet Warrior
04-07-2006, 08:17 PM
You lie, it's both.

Jeffery
04-07-2006, 08:26 PM
No, he likes the idea because it is a good modification.

He doesn;t sleep at night because he is scared of the clowns.
Big difference.

yall are ded
04-07-2006, 08:53 PM
No, he likes the idea because it is a good modification.

He doesn;t sleep at night because he is scared of the clowns.
Big difference.
yes
You lie, it's both.
no

well...I kinda like the idea

1. This wouldn't change the shrubs genius, it'd change the furgon.

2. I can't really say to give a reason, because you sorta gave one, but it was kinda..stupid.

3. sunflash..i just don't know where to start on you
mabye

The Coder
04-07-2006, 09:08 PM
Whats wrong with clowns? *eye twitchting at thought of clowns* ;)

Megabyte
04-07-2006, 11:27 PM
fyi


Furgons in the wild are harmless beasts that avoid contact with all other animals. The forests protect these peaceful creatures, and hunters and predators will mysteriously become trapped in thick woods and endless shrubbery if they try to chase a Furgon.

From the unit description page. I think that having the furgy be able to walk through the shrubs is workable, and would fit within the concept/strategy within the game ;)

uniquinous
04-08-2006, 01:57 AM
The description is made from the unique unit concept tho, not the other way around. If it were the other way around, I would fully agree with you, but really this unit was designed to create physical environment changes.

I dunno, I guess I could see Jeffery's idea, as it would work well with the unit concept. Allowing a unit to create physical barriers and walk through them to some escape portion while leaving them in tact seems a bit... unballanced. It's annoying enough when you need to deal with one clump of shrubs, but if you need to deal with the one he just made AND the one he just walked through, Furgy will become rather hard to kill.

gryph89
04-08-2006, 08:06 AM
Well, if it creats physical barries, maybe it can walk through it mentally
>.>
<.<

But I like this idea, only b/c furgon is in all my forms :P

Megabyte
04-08-2006, 02:33 PM
Is it THAT big a stretch for you kids to see this in the way the unit concept (story wise) works? The furgon is a creature of the forest...it doesn't have to do some mysterious "mental" thing. It makes the shrubs, its a forest creature protected by nature, it just can walk through trees. You see 2 trees on the path in front of you, you walk around/between them...is this some mystery?

The description is made from the unique unit concept tho, not the other way around. If it were the other way around, I would fully agree with you, but really this unit was designed to create physical environment changes.


what "other way around"?

The design concept wouldn't be changed, working with the idea that the shrubs are used in game to protect the furgon, which they're not. Furgon is an assist unit, something that is expendable. So he should have a greater levity when it comes to use of his own ability.

so, annoying yes, but not tactically unsound. Typically i wouldn't support a change on a unit based on a storylike concept, but I see it as a tactically sound change ;) I suppose if you really wanted to ensure equality, you could make it so the shrubs furgy walked through were destroyed, but still a good concept. I mean furgy makes the shrubs, it should have a greater affinty and capability when it involved them anywho.

imagination
04-08-2006, 03:08 PM
forgetting about story lets think about strategy. the furgon is one of the best pieces if used correctly and one of the worst if used poorly. to use it correctly you need to in as few shrubs as possible block your opp's path or los while still leaving yourself open to move. also you need to think about where you shrub and where you will shrub next and do all of that accordingly. the problemwith this is you can no longer shrub yourself in. it makes it a much easier piece to use because now you can keep shrubing out farther and you dont really have to think as much about where you are making your wall to stop your opp. dont take part of the skill out of the furg.

tid bits
04-08-2006, 03:32 PM
what i was thinking when i wrote this was that the furgon is a creature of the forest and it should be able to walk through its own shrubs just because its from the forest

The AIDS Virus
04-08-2006, 03:54 PM
The furgy has enough powers.

imagination
04-08-2006, 04:29 PM
what i was thinking when i wrote this was that the furgon is a creature of the forest and it should be able to walk through its own shrubs just because its from the forest

and what i was saying is that that would mess up alot of the strategy in the game. i would much rather this game be based around strategy then making the stories work.

Matt 34.5
04-10-2006, 10:02 PM
Wouldn't that be breaking the laws of physics? darn! i can never spell a smart word right!, if i only had a brain! :dry:
And a mud golem or wisp diving into the solid ground, or the dragon teleporting doesn't break the laws of physics?

It would be nice for the furgon to be able to move threw shrubs, and it could be explained in a way that makes sense, not that it needs to, concidering its a game. The fact that the shrubs hold the furgon back is one of the many things in TAO forcing you to think more strategicaly, which in my opinion makes it a good thing.

death of humans
04-18-2006, 10:10 AM
[QUOTE=Matt 34.5]And a mud golem or wisp diving into the solid ground, or the dragon teleporting doesn't break the laws of physics?QUOTE]

ok ur rong on 2 points there

1. if u read the unit stats on the homepage 4 the dragon it says it flys really fast not teleporting

2. hello its a mud golem. ground and mud golem its not hard 2 figure out how it goes under grround now is it

but u r rite bout the wisp that part i agree on

Jeffery
04-18-2006, 04:07 PM
[QUOTE=Matt 34.5]And a mud golem or wisp diving into the solid ground, or the dragon teleporting doesn't break the laws of physics?QUOTE]

ok ur rong on 2 points there

1. if u read the unit stats on the homepage 4 the dragon it says it flys really fast not teleporting

2. hello its a mud golem. ground and mud golem its not hard 2 figure out how it goes under grround now is it

but u r rite bout the wisp that part i agree on
http://img220.imageshack.us/img220/8782/dragon4zx.jpg

Maybe once you learn to read and write English, you will be able to see where the dragons movement is clearly labled as "Teleportation".

death of humans
04-19-2006, 02:26 PM
read the part bout the dragon itsself it says IT CAN MOVE FASTER THAN THE EYE CAN SEE but yes it says telepotation most likly cozits easyer 2 rite than MOVING REALLY FAST

Hellblazer
04-19-2006, 02:33 PM
read the part bout the dragon itsself it says IT CAN MOVE FASTER THAN THE EYE CAN SEE but yes it says telepotation most likly cozits easyer 2 rite than MOVING REALLY FAST
Ok, that "moves faster than the eye can see" is part of the description. The description has nothing to do with the unit, really. It just says what the dragon is and why it's so cool and gives a history about it.
So, therefore, it teleports. Anything that seemingly or actually disappears and then re-appears can teleport.

Jeffery
04-19-2006, 03:05 PM
read the part bout the dragon itsself it says IT CAN MOVE FASTER THAN THE EYE CAN SEE but yes it says telepotation most likly cozits easyer 2 rite than MOVING REALLY FAST
Hit Points 68
Power 28
Armor 16%
Blocking 40% Front 20 % Side
Recovery 3
Movement 4 Teleportation

Um, description or no, the movement is labeled as "T E L E P O R T A T I O N"

Wanna continue making a fool of yourself, or will you just wander off now?

uniquinous
04-19-2006, 03:33 PM
I can't believe yall are still arguing over this...

ThinkTank
04-19-2006, 03:34 PM
I can't believe yall are still arguing over this...

Let it go uniq.

Come have a crackcookie with me like the old days when we were in AK. :)

Wizzy`
04-19-2006, 03:34 PM
Yeah, yall are nubs!

Matt 34.5
04-19-2006, 03:38 PM
hello its a mud golem. ground and mud golem its not hard 2 figure out how it goes under grround now is it
That is the most stupid thing I've heard in a while. Basicaly your saying "Duh its made of mud, obviously it would be able to move threw the ground!!1!one!!", the fact that its supposed to be made of mud alone backs up my point that it doesn't need to make sense, its all fantasy.

ThinkTank
04-19-2006, 03:44 PM
That is the most stupid thing I've heard in a while. Basicaly your saying "Duh its made of mud, obviously it would be able to move threw the ground!!1!one!!", the fact that its supposed to be made of mud alone backs up my point that it doesn't need to make sense, its all fantasy.

Well, This is a game! :p