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Serge
04-10-2006, 02:35 AM
Who'd a thunk it? Surely not me, well enough chit-chat let's get right into this, shall we?

Name: Amplification Ward
HP: 30
Armor: 20
Power: N/A
Blocking: 100%
Movement: N/A
Range: 4
AoE Range: 2
Wait: 5

Ability: Amplify--Focus Spell--Negate
--Creates an area where all units inside the area
receive a +5 to Power but lose the ability to block
as well as any bonuses they are receiving from
other units. The area of effect (AoE) is the same
size as an Enchantresses's counting the tile the
chanty is standing in. Also, once a unit steps out
of the Amplification area, it's stats go back to
normal.
Does it suck?

Hellblazer
04-10-2006, 06:21 AM
Hm...it's balanced, for sure. With that big of a range, though, it might be able to give too many units +5 power. As a ward it would be a bit too powerful, but overall it's not too bad.

Cross Punisher
04-10-2006, 12:44 PM
Does it suck?Surely not, but I do find it overpowered. You can even go as far as amplify your entire team, and lets not act like a power boost of 5 isn't a lot.

Serge
04-10-2006, 02:02 PM
It's a power boost of 5 with the loss of the ability to block, which would let Scouts and GA's pick your team off, it also negates Stone Golem armor boost and DSM power boost. Also, once you move out of the effected area, you go back to normal.

Cross Punisher
04-10-2006, 02:05 PM
Also, once you move out of the effected area, you go back to normal.You should have said that earlier then :p .

Serge
04-10-2006, 02:06 PM
You should have said that earlier then.
Oh.

HorNeT
04-10-2006, 04:40 PM
I do beleive wards aren't allowed to move.

Cross Punisher
04-10-2006, 06:16 PM
I do beleive wards aren't allowed to move.It doesn't move

HorNeT
04-10-2006, 06:56 PM
Haha, I mixed up words, my bad, I mixed up range for movement.