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meat.eater
04-12-2006, 11:33 PM
This is my second Rant of the night. Stay with me!

I like the idea of a league. I like the idea of a final tournament of the season. I like the basis. What I dont like is the point system.

As is:

-Winners and runners up of accepted tournaments get Points.
-Top winners get a medal.
-Points allow you to get a prize at the end (highest point scorers).
-Medals allow you to have a single shot at a Trophy.
-No prizes other than that besides points.

I was told that points would be very valuble to TAOers. However I dont think they would be, to the potential they could have. With this plan there is the likely possibility of winning a large tournament, and winning nothing but "points."

I dont think thats fair. So I suggested to the Game Mods, who, in turn, told me to poll the community, a simpler way.

Anyone who gets points (past say 3 or so) can get a prize. Created by the Mods would be a table of prizes (units and avatars, maybe banners) and how many points each prize takes to get. For instance, teh pyro would be 3 points, while the frosty or shrub avatar is 50. The community would help make this master list - thus allowing a tourney winner, who may not go far in the SC, or get many points, to still exchange for a pyro, or witch drop along with his poitn recognition.

This way all tournament winners can win something. Somethign material. You could also get 5 pyros rather then a frosty, for instance, if you felt so inclined.

The SC would still happen, and runners up would recieve good drops, maybe avatars. The winner, of course, the Gold Knight.

This includes a much larger group of people with prizes. Prizes that may not actually be game chaging, but prizes never the less. And it causes players to strive for more points, to actually know where they have to get to to get their prize frost golem. It may allow more frost golems in teh game yes, but those peopel deserve it. Yes, having two may be "unbalanced" in the game, but thats the point of prizes. They reward you for work, and help you in the future. And yet, still, ther wont be very many Frosty winners.

I think it would be better to get that material drop to reward you for a job well done, rather than just points. Let me know what you think.

-meat

x-useme
04-12-2006, 11:39 PM
I agree. Points aren't a prize. Points are raffle tickets. Winners of tournaments shouldn't be given raffle tickets. They should be given prizes.

Hatchet Warrior
04-12-2006, 11:42 PM
Points are raffle tickets. Winners of tournaments shouldn't be given raffle tickets. They should be given prizes.
Looks like someone made a mistake

x-useme
04-12-2006, 11:56 PM
Nope, no mistake there. Please explain.

† Bubacik †
04-13-2006, 01:46 AM
Yes, having two may be "unbalanced" in the game, but thats the point of prizes. They reward you for work, and help you in the future. And yet, still, ther wont be very many Frosty winners.

Err...frosty for 50 points ??? I dont think that some1 will get over 50 points and get a frosty. It can be like 40 for Frostie and 50 (its too much, but...) for Shrub.

And, your suggestion look OK, but prizes for points can change.

I would love to change it like this : Froste - 35pts, Shrub ( or BW or LW ) - 42pts - thanks my idea.

allstarGL
04-13-2006, 11:57 AM
I like this idea. I think the idea of the tal was to limit excessive prizes being handed out. I think this is kinda going against it's purpose. However im always down for more prizes.

Woodland
04-13-2006, 12:02 PM
Err...frosty for 50 points ??? I dont think that some1 will get over 50 points and get a frosty. It can be like 40 for Frostie and 50 (its too much, but...) for Shrub.

And, your suggestion look OK, but prizes for points can change.

I would love to change it like this : Froste - 35pts, Shrub ( or BW or LW ) - 42pts - thanks my idea.
Points is explained well bubo but 42 should be for BW or LW and like 55-60 for Trophy or Shrub because they are much rarer than a BW or LW.

ExpectDeath
04-13-2006, 01:01 PM
I think its a really good idea.

Nice job Meat.

The Coder
04-13-2006, 01:09 PM
After reading it over 4 times (Im serious) I get it, and I like the idea

monkus
04-13-2006, 01:10 PM
Allow me to at least explain my discontent with meat's suggestions before you all hop on :p

First, originally tournaments didn't have prizes, except mod-run ones. With the large quantity of tournaments nowadays, even the large quantity of good ones, every single one should not be expected to yield a prize of some sort. You guys should be playing tournaments to have fun, not just for material reward.
At this point, Meat's suggestion would make the Tactics Arena League into more of an arcade. I don't like how it becomes less competitive as well; you should get a reward for having the most points comparatively, not just for passing some marker. For example, a player should show off a special avatar or unit for winning the league, not just for having a lot of points.
If 4 people are getting avatars or frosties per season, they'll be too common to mean anything. Frosties are also a bit too powerful to be given away in any quantity except maybe to the top player of the league. We don't know how many people will cross, let's say, 50 points. We do know there will only be one league winner.
What I would be willing to offer is gray drops to people who take 3rd or 4th or so. This "arcade concept" is really demeaning to the league overall, in my opinion. I just feel that no one would really care about an extra gray drop, but extra frosty drops would reduce their meaning.

Sure. You all want prizes for tournaments. That's not how they should work. With the number of tournaments now, prizes just don't work. Play tournaments to have fun, and for the competitiveness. Hopefully the TAL can act as a new type of stats that will endorse a competitive nature among people fighting to be the best tournament player out there. However, if you're just entering tournaments to win prizes, perhaps you should reconsider your motives. The TAL gives out prizes that aren't as impressive, but are still worth the effort to enter the Season Championships.

Darque
04-13-2006, 01:24 PM
Agreed.

x-useme
04-13-2006, 07:31 PM
Allow me to at least explain my discontent with meat's suggestions before you all hop on :p

First, originally tournaments didn't have prizes, except mod-run ones. With the large quantity of tournaments nowadays, even the large quantity of good ones, every single one should not be expected to yield a prize of some sort. You guys should be playing tournaments to have fun, not just for material reward.
At this point, Meat's suggestion would make the Tactics Arena League into more of an arcade. I don't like how it becomes less competitive as well; you should get a reward for having the most points comparatively, not just for passing some marker. For example, a player should show off a special avatar or unit for winning the league, not just for having a lot of points.
If 4 people are getting avatars or frosties per season, they'll be too common to mean anything. Frosties are also a bit too powerful to be given away in any quantity except maybe to the top player of the league. We don't know how many people will cross, let's say, 50 points. We do know there will only be one league winner.
What I would be willing to offer is gray drops to people who take 3rd or 4th or so. This "arcade concept" is really demeaning to the league overall, in my opinion. I just feel that no one would really care about an extra gray drop, but extra frosty drops would reduce their meaning.

Sure. You all want prizes for tournaments. That's not how they should work. With the number of tournaments now, prizes just don't work. Play tournaments to have fun, and for the competitiveness. Hopefully the TAL can act as a new type of stats that will endorse a competitive nature among people fighting to be the best tournament player out there. However, if you're just entering tournaments to win prizes, perhaps you should reconsider your motives. The TAL gives out prizes that aren't as impressive, but are still worth the effort to enter the Season Championships.

Meat's idea is more like an arcade? With the current rules, you get "tickets" for winning tournaments, and you need a certain amount of tickets to purchase a prize. Meat is suggesting that tournaments are set back to normal, where the winner is given a trophy of some sort, or in TAO, a special avatar/unit.

Hatchet Warrior
04-13-2006, 08:03 PM
Nope, no mistake there. Please explain.
Your saying points are raffle tickets. Then you said raffle tickets can be prizes, but what from meat said, thats how they are going to be to get units.

x-useme
04-13-2006, 09:50 PM
I agree. Points aren't a prize. Points are raffle tickets. Winners of tournaments shouldn't be given raffle tickets. They should be given prizes.

Where did I say raffle tickets are prizes? You hallucinating again? :rolleyes:

Darque
04-13-2006, 10:24 PM
Simple as this..special avatars and frost golems are no longer special when everyone has them. If we give four away a season, everyone will have them..thats not what we want.

monkus
04-13-2006, 11:00 PM
Meat's idea is more like an arcade? With the current rules, you get "tickets" for winning tournaments, and you need a certain amount of tickets to purchase a prize. Meat is suggesting that tournaments are set back to normal, where the winner is given a trophy of some sort, or in TAO, a special avatar/unit.

No. Right now, the TAL is like the current official ranking system. You get points which only have value comparatively. Medals are memorable rewards for performing excellently. The ONLY prize given out for having a certain amount is qualification to the Season Championships, but that's nothing like an arcade prize; that's like a 1100+ stat requirement for a clan or the like.
Meat's suggestion is not where winning a tournament gives you a trophy. It's where you get tickets for winning a tournament, and you can go up to the counter and cash in tickets for prizes.
"Oh little boy, you want the Assassin?"
"Yessir! Here's my 20 tickets"
"Alright. Here you go"

Lord Shinok
04-13-2006, 11:09 PM
It's where you get tickets for winning a tournament, and you can go up to the counter and cash in tickets for prizes.
"Oh little boy, you want the Assassin?"
"Yessir! Here's my 20 tickets"
"Alright. Here you go"
Haha. Man! You cracked me up big time! :D

meat.eater
04-16-2006, 01:31 AM
Very few people will recieve frost golems. Frankly, just as many people will recieve a frost golem (if they want it - then could choose to have many smaller prizes instead), as in the policy as is.

The only difference would be that the folks who actuall do well in the individual tournaments will be able to get something as well, past "points." No, a pyro isnt a wonderful prize, but its better then, literally, nothing. If you win a tourney, you should win something, hands down. Maybe not a frost golem, but something, at least.

Monkus, I would also appriciate it if you got past looking at the format in which it is presented and how that differs from the current policy, and instead focus on the overall achievement. It wont be an arcade, if we dont make it to be one. If you advertise it as one, it will be. It is a perfectly logical point system without being labelled "arcade." Its easier, and people, in my opinion (and by looking at the numbers, the majority of others as well) will respond to it better then the current policy.

Noda
04-16-2006, 12:36 PM
well when i first brought this up i had an idea which i still think is da bomb.

i think there shoul dbe two rankings pages, one with stats, and one with a ranking system that figures in medals and points. then it would make tourneys competitive and we would have a ranking system that shows more of someones skill than there time commited to stat whoring.

i do like the idea of the medals being a thing inorder to get into a tourney of champions. but i think that the points should be a way of seeding the tourney of champions, and only how ui place in that tourney of champions give su actual prizes.

also mabey every season(legnth of which could be decided) the prizes(not the best idea) and the points could be reset with the top ten going into some kind of "hall of fame".

personnaly i dont care about a frost golem or a bward avatar(although obviously if theres only one champion trophy at a time id want that) but i think it owuld be cool to be able to compete inorder to be the top in the hall of fame for a few seasons.