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View Full Version : Pause feature


Zander
05-24-2006, 05:47 PM
There seem to be many complaints about games that were lost because one of the two players had to leave his/her computer for a moment, and when the time-bar ran out, he/she surrendered.What if there was a way to stop the time-bar?It should require both players to agree on the "pause" and they would both have to click a button for it to go through.Now, many of you are probably thinking that this would just be another tool for "stallers", the pathetic low-lifes who are so terrible at the game that they try to persuade their opponent to quit in order to gain a few measley stat points, but, what if when the pause feature was enabled, the game became unranked, as if the two people were in the same clan, but only while the pause is in action, so if someone is using the pause feature as a stalling technique, you can just leave the game and not have to worry about losing your stats.(when the game is un-paused, the game should become ranked again)

Please only post if you have constructive criticism, there's no need to post if you just want to put me down for my "terrible idea";)

Kreator
05-24-2006, 05:50 PM
I actually think it's would be a pretty good idea. But if you're busy doing something else, then why get in a battle in the first place?

Zander
05-24-2006, 05:50 PM
I actually think it's would be a pretty good idea. But if you're busy doing something else, then why get in a battle in the first place?
I'm talking about people that may have to get the door, answer the phone, etc etc

gryph89
05-24-2006, 05:56 PM
I go downstairs to the bathroom and back, I have enough time.

Megabyte
05-24-2006, 06:00 PM
*pauses his game then goes to sleep for the night*

This is why it won't happen.
I could just say to my opponent that I'll be going to the bathroom for a sec, then go to bed.

Almost
05-24-2006, 06:02 PM
*pauses his game then goes to sleep for the night*

This is why it won't happen.
I could just say to my opponent that I'll be going to the bathroom for a sec, then go to bed.

You didn't pay attention to the part where you can just leave the game if the person does any stalling...

But, if the person is losing and they did the whole pause thingy......meh this aint that good of an idea

Zander
05-24-2006, 06:08 PM
You didn't pay attention to the part where you can just leave the game if the person does any stalling...

But, if the person is losing and they did the whole pause thingy......meh this aint that good of an idea
Remember, both people have to agree on it, it takes both players to enable it.

zzzaacckk
05-24-2006, 06:36 PM
and what does it take to dissable it? if it takes both to dissable it then one will go to sleep and the other wont want to wait... if it takes 1 to dissable... they will agree and then one will go to the bathroom and the other will just cancel it and the guy will come back to a game lost.

gryph89
05-24-2006, 06:42 PM
and what does it take to dissable it? if it takes both to dissable it then one will go to sleep and the other wont want to wait... if it takes 1 to dissable... they will agree and then one will go to the bathroom and the other will just cancel it and the guy will come back to a game lost.


wow...I went cross-eyed, and got very confused reading that...

ReTodd
05-24-2006, 07:23 PM
*pauses his game then goes to sleep for the night*

This is why it won't happen.
I could just say to my opponent that I'll be going to the bathroom for a sec, then go to bed.
My friends and I play a game similar to this, we call it "Hold this for me Bro". You hand someone your drink and say "hold this for me bro", walk away, and don't come back. Good Times, but I think he took this into account.

Zander
05-24-2006, 07:54 PM
and what does it take to dissable it? if it takes both to dissable it then one will go to sleep and the other wont want to wait... if it takes 1 to dissable... they will agree and then one will go to the bathroom and the other will just cancel it and the guy will come back to a game lost.
Well then, naturally it would need to take both players to disable it as well, wouldn't it?;)

Soda
05-24-2006, 07:57 PM
Not a bad idea.

~GooseR~
05-24-2006, 07:59 PM
Could'nt the person waiting just be a jackass and wait there forever until the other guy just decides to leave?

Hellblazer
05-24-2006, 08:01 PM
This isn't such a bad idea. I mean, there is that argument that people should put things off until the end of the game, but that's not such a great argument.

Zander
05-24-2006, 08:01 PM
Could'nt the person waiting just be a jackass and wait there forever until the other guy just decides to leave?
Did you thoroughly read the first post?My guess is no, but no harm done.Just scroll up and re-read the first post please:)

~GooseR~
05-24-2006, 08:03 PM
(when the game is un-paused, the game should become ranked again)

Please only post if you have constructive criticism, there's no need to post if you just want to put me down for my "terrible idea";)

Oh .. i see...
My bad ^_^
:p :p :p

I'm just so lazy after baseball practice >.<

Zander
05-24-2006, 08:41 PM
~Gooser~ I think you misunderstood me, so I'll repost some information for ya.
Could'nt the person waiting just be a jackass and wait there forever until the other guy just decides to leave?

The game should become unranked during the time it is "paused" so that if someone were to misuse this function, the other player could leave the stalling low-life without any consequences to their stats.

zzzaacckk
05-24-2006, 08:44 PM
or there could be a pre agreed time ammount for the pause to last... although this would be a lot of coding

Jeffery
05-24-2006, 11:37 PM
Losing player "Mind if we pause, I have to go potty"
Winning player "Ok, be quick"
....*losing player exits without losing points*
Losing Player in Lobby "SUCKER!!!!11!!1!11"

Zander
05-24-2006, 11:45 PM
Losing player "Mind if we pause, I have to go potty"
Winning player "Ok, be quick"
....*losing player exits without losing points*
Losing Player in Lobby "SUCKER!!!!11!!1!11"
That falls in to the same category as "press alt+f4 and get a dragon!" jeff, you have to try and rely on people to be less idiotic.Mind, this would happen less if it was a gold-only feature.

Jeffery
05-24-2006, 11:50 PM
It would still happen, and then you have YET another feature being complained about.

Quite simply, if someone does not KNOW they have enough time to play a game, then they should not be playing a game.

If you trust your opponent now, you can simple ask them to wait as long as possible, then pass their turn. Your.s then have almost 5 minutes to go do whatever.

The feature, while in the "neato" category, is simply not needed.

Megabyte
05-25-2006, 12:11 AM
That falls in to the same category as "press alt+f4 and get a dragon!" jeff, you have to try and rely on people to be less idiotic.Mind, this would happen less if it was a gold-only feature.

that didn't explain how the suggestion would avoid this problem whatsoever




If it comes down to REALLY needing to trust someone in order to pause, and most people can be honest and say they would never use it...then why have it?

Zander
05-25-2006, 12:14 AM
that didn't explain how the suggestion would avoid this problem whatsoever




If it comes down to REALLY needing to trust someone in order to pause, and most people can be honest and say they would never use it...then why have it?
Golds are more recognizeable, they are more easily remembered, and therefore tend to act more dignified.You don't see golds trying to get people to say chessexpert all that often do you?This idea wasn't for if you were busy before the match started as people seem to be thinking, It's in case something comes up in the middle of a match that you weren't expecting.

Megabyte
05-25-2006, 12:23 AM
Golds are more recognizeable, they are more easily remembered, and therefore tend to act more dignified.
Silliest logic I've ever seen. I'm curious what makes you conclude this. I could log onto the servers right now and find you a good 10 or so golds who will spam, cyber, be dumbarses, and take advantage of the game any way they possibly can to boost their stats. Yah, they're easier to remember, but that hasn't seemed to stop their behavior yet.

To my mind, golds are largely the biggest problem. Greys are (largely) ignorable, can't spam, and havn't invested the money/time into their accounts golds have. Your cheater is a LOT more likely to savor his stats if he's taken the effort to pay money, which means abusing the game in every concievable means.

Have you ever even been in the server lobbies? This should be blatantly obvious to everyone who plays the game.



This idea wasn't for if you were busy before the match started as people seem to be thinking, It's in case something comes up in the middle of a match that you weren't expecting.


Doesn't matter what your intention is, its the results and application of the idea.

You're giving credence to the .1% possibility for use, while ignoring the other 99.9% out there.

If both people have to agree to pause, won't matter. Someone will lie and say they're just going to the bathroom, then leave. If you can leave without losing stats, GREAT! You've just given people a means to never lose a match or stats again.

You need to actually address the stated concerns for abuse...because they WILL happen. We understand what you're stated intent is with this suggsetion, thats all well and good. An assumption of trust in the opponent is assuming WAY too much, if such is your only argument against these options. Not trusting your opponent is the largely accepted and advocated approach to the game, a stich in time so to speak.

Not to be insulting, but good intentions of a foolish concept doesn't change that it is a foolish concept.

Zander
05-25-2006, 12:26 AM
Ok well im done defending this, I'm getting kicked off the computer, I'm tired of arguing, and I'm starting to just think"screw it", ave the thread locked or sumfink for all i care

monkus
05-25-2006, 12:42 AM
Ok well im done defending this, I'm getting kicked off the computer, I'm tired of arguing, and I'm starting to just think"screw it", ave the thread locked or sumfink for all i care

Don't be like that. It's the nature of most forumers to tear apart people whose logic isn't flawless or brilliantly planned. Think of it as them stroking their egos for seeing the one thing you overlooked.

However, there's no reason the idea itself should be rejected. I've thought of a similar thing, along the same lines as Zzzaacckk's suggestion.

or there could be a pre agreed time ammount for the pause to last... although this would be a lot of coding


I feel like this would probably work best. One player can request an __ second pause, maximum being 10-20 minutes or so. Other player must agree. Game pauses until the time is up or both players check a box (viewable to opponent) that they are ready. Chat will still function (but perhaps have 8 second limit like grays in lobbies so people can't use game only to chat) and quitting will still result in loss of stat.
Other limitations, like only one request per 3 or 4 turns, are possible too.
This would allow for interruptions, bathroom breaks, concentration breaks, etc. It'd be a nice addition. How's that?

See, Zander, your suggestion is fine, but there are a few implementation problems. If you react to their negative responses with only revision and optimism, people won't give you as much trouble, but will try and help you more. Trust me. It works.

meat.eater
05-25-2006, 01:08 AM
People winning will never agree to pausing; nor will they ever initiate a pause even if someone is at the door, for instance. The loser will just cancel the window and not lose stats. It would only work in a close game; which happens very little anymore.

Stuff like pausers just will never work; there is always a way to get around it. Good suggestion, though. It certainly would be nice if people lived on the honor system, but they dont. So it will never work.

Megabyte
05-25-2006, 03:37 AM
Don't be like that. It's the nature of most forumers to tear apart people whose logic isn't flawless or brilliantly planned. Think of it as them stroking their egos for seeing the one thing you overlooked.


Sorta, though ideally I'd like to believe it makes people actually think long and hard about their concept and refine it. As was said above...address the concerns. If you're not willing to put the effort of thinking and refining a concept in, what's the point of bringing it up in the first place?



I was actually poking at him for a strict time limit to the pause, rather than keeping it completely open or having it so the players set the limit themselves. It'd solve all concerns involved on the abuse factor in my book.

Say you it so the pause was JUST a 5 minute break. That should be sufficient for any basic necessities (snacks, bathroom, etc). If you're gonna take a lot longer than that, it'd likely be better to just leave the match anywho. Its a lot easier to code than a simple open ended break or one taht the players set the length for.

You could likely use the turn based code already in the game, just have it expand the option to goto 5 minutes if both players agree too it.

You could even have it do a countdown so that players would know how much time they had left in the pause.

xerent
05-25-2006, 06:49 AM
I like the idea, and I think there is a pretty easy solution to this:

- It only takes one player to initiate 'pause'.

- Only the active player may pause.

- Pause may only be used once a game. (Or more if you think it's better.)

- Any player may de-activate pause at any time.

With these rules in effect, I don't feel pause can be abused.

- Players who just blind pause will have it immediately revoked.

- Players can come across a pre-arranged pause length that they agree on via chat. With the other player able to cancel at any time, pause is not guaranteed for any length of time, nor should it be.

You have whatever time you have for your turn, and whatever your opponent decides to give you. If your opponent cancels pause just as you leave to do something in a sneaky attempt to win, you still are granted your turn time to get back, and if you aren't back at that time, then you're no better off before pause existed in the first place.

uniquinous
05-25-2006, 10:05 PM
xer is right. zander's implimentation is flawed for the reasons jeffery et al have stated. The possibility for abuse is tremendous. There should never really be a time when games go from ranked to unranked. Ever.

and sorry, hearing such "honorable talk" from someone who is supposed to be permanently domain banned from the game just makes me laugh. It's noobs like you that stop the implimentation of ideas that can be very beneficial.

Zander
05-25-2006, 11:09 PM
and sorry, hearing such "honorable talk" from someone who is supposed to be permanently domain banned from the game just makes me laugh. It's noobs like you that stop the implimentation of ideas that can be very beneficial.
If, for any reason at all, you don't like the way I talk, I believe there's an ignore function.Use it, I'm sick of your attitude towards me, I don't see everyone else on these forums negging me every chance they get accusing me of being a masochistic ass for things I did in the past, had nothing to do with you WHATSOEVER and won't affect you at all.I'm sure talking down to kids makes you feel high 'm mighty though, so keep it up.You're doing a stupendous job of modship.

uniquinous
05-26-2006, 12:07 AM
If you have some valid counterclaim to my (and Jeffery's and other's) rather strong arguments against this suggestion, please present them.

Zander
05-26-2006, 12:10 AM
If you have some valid counterclaim to my (and Jeffery's and other's) rather strong arguments against this suggestion, please present them.
Although I'm sure you didn't miss this.
Ok well im done defending this, I'm getting kicked off the computer, I'm tired of arguing, and I'm starting to just think"screw it", ave the thread locked or sumfink for all i care