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Deathhead
05-25-2006, 07:05 PM
Attack:0
Armor:07
Movement:5 squares in any direction
Blocking:front 50%,20% on sides
Recovery time:2 turns
Attack pattern:none
Ability:when moved the PS leaves slime on the squares it passes.If a unit lands on a slime covered square they take 4 damage.If one of our own units go on a slime covered square they only take 2 damage each turn.Slime lasts for 4 turns.
Color:has a green-brown body with a large spiral shell.the shells color is the same as your teams


I was bored and I just wanted to make this unit.Im not sure if its god or not.Its a lot like a furgon.Tell me if its good or not.Comments wanted

Mr.Wister
05-25-2006, 07:09 PM
Kinda weird and messed uo...But if you look at it it is almost kinda like a furgon 'cuz it will like leave a trail of slime just like the furgon leave a trail of shrubs.

Hellblazer
05-25-2006, 07:21 PM
Meh, not bad. No props for originality, but it's still not bad.

TAO_Chaos1
05-25-2006, 07:45 PM
Kinda weird, but yet a mix of a furgy and a wisp, and its a pretty boring thouhgt.

shatterstar
05-25-2006, 08:35 PM
unoriginal but decent balance. i just dont get how a snail moves 5 squares a turn.

ks5bns
05-26-2006, 06:11 AM
this has 2 be the first unit that cant attack every unit can attack .. the cleric attacks by healing..... the stoney by stoning ...yet this unit cant attack
can this unit move widout creating the slime ?
what if it goes through another units square ? do they get hurt then ?> hey is there a lsime on the square that the snail is on ? can it get affected by its own slime
u sed if they land on slime do u not mean if they walk throught the slime ? also conside the wisp that flies does it get affected ?

Riathmus
05-26-2006, 06:19 AM
unoriginal but decent balance. i just dont get how a snail moves 5 squares a turn.

Very slowly. Funny unit otherwise.

The Coder
05-26-2006, 05:27 PM
Kinda sad. the snail has 5 movement. Thats just sad.

z. master
05-26-2006, 05:37 PM
this player need to have more than just slime no offence but it also damages your players and without a attack