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Deathhead
05-26-2006, 08:27 PM
Big Crab
HP:30
Attack:12
Armor:20
Recovery Time:3 turns
Movement:4 squares in any direction
Blocking:25% in front 12% on sides
Color:has orange claws and a shell that is the color of your team
Attack Movement:He slides on the squares with claws outstreached
xxxxwxxxx x=empty spaces a=attack u=unit w=where unit will be after
xxaxaxaxx attack
xxaxaxaxx
xxaxaxaxx
xxxxuxxxx
when a unit is hit by the crab, it is thrown to the left 2 spaces if unit is at the left and same for the right.




Giant Octopus
HP:30
Attack 17
Armor:09
Blocking:50% in front 25% on sides
Movement:same as priest
Recovery Time:4 turns
Color:a large body the color of your team with purple dots
Attack Movement:he quickly spins on his head
xxxxxxx x=empty spaces a=attack u=unit
xxxxxxx
xxxaxxx
xxauaxx
xxxaxxx
if a unit is hit by a octopus, it sinks.When a unit sinks a bubble takes the units place.You can not attack the bubble.Sinking lasts for 3 turns




Hammerhead Shark
HP:35
Attack:20
Armor:10
Movement: only 3 squares in a cross position
Blocking:20% in front 10% on sides
Recovery Time:3 turns
Color:the only thing of the shark you see is its fin, see ability, has your teams color on its strips
Attack Movement/Ability:the shark charges at the enemy
xxxxwxxxx x=empty spaces a=attack u=unit w=where the shark might be
xxxxaxxxx
xxxxaxxxx
xxxxaxxxx
xxxxuxxxx
when the shark attacks a unit, after the attack the shark will amerge from the "water".When he amerges his attack drops by 5, his armor gos up by 5, and he can move 2 extra squares.If a unit is where the w is the shark will swim back to the starting attack square


OK this is just some ideas i had.I really like fish and stuff so I thought about these.Tell me what you guys think.Coments wanted:D

Death Shot
05-26-2006, 08:32 PM
They're not horrible, but, there's no water in TAO yet :rolleyes: I like fish too :)

Deathhead
05-26-2006, 08:38 PM
yes i know there is no water.But if(for the shark)shows only its fin.It will look like it is underwater
:D

shatterstar
05-26-2006, 08:44 PM
to use Hellblazer's terms, without HP these units do not exist. other than that good job.

wat if thtere are other units in the way of the crab and shark's charge? wat happens if units hit by the crab have nowhere to move?

Deathhead
05-26-2006, 08:46 PM
im not sure if i understand will u repeat?:huh: oh ok they will just go as far as they can

shatterstar
05-26-2006, 08:49 PM
xxxxwxxxx x=empty spaces a=attack u=unit w=where unit will be after
xxaxxxaxx attack
xxaxxxaxx
xxaxxxaxx
xxxxuxxxx


1. what if there is a unit standing at the red 'x'?
2. what if there is already a unit at 'w'?
3. what if there is yet another unit at the blue 'x'? where does the unit that is hit on that line go?

Deathhead
05-26-2006, 08:54 PM
ok for 1 i guess the unit will not move or they move in the opposite direction.Does that answer ur question

Hellblazer
05-26-2006, 08:56 PM
to use Hellblazer's terms, without HP these units do not exist. other than that good job.
I'm rubbin' off on too many people. Heh.
But, other than that majot flaw, they're not too bad. There isn't really water in TAO, either.

Deathhead
05-26-2006, 08:57 PM
There isn't really water in TAO, either. I know didnt u read the tread above

Viva La Love
05-26-2006, 10:01 PM
They're not horrible, but, there's no water in TAO yet :rolleyes: I like fish too :)

Damnit, I've already heard this...:rolleyes:

Deathhead
05-27-2006, 08:01 AM
ok i know there is no water on tao but if, for the shark, shows only the fin it could work

Hellblazer
05-27-2006, 08:48 AM
Okay, I've re-thought it and, even without water, they could be good units. The problem is that you still haven't given them health.

Deathhead
05-27-2006, 09:31 AM
oh yea i forgot woops.God so stupid