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EmelGreenLeafer
05-29-2006, 09:13 PM
Name: Shadow Shifter
Power: ----
Armor: ----
Block: ----
Range: 1 square on each side

X = Range
O = Field
S = Shadow Shifter

OOOOO
OOXOO
OXSXO
OOXOO
OOOOO

Movement: 6 teleport

X = Movement
O = Field
S = Shadow Shifter

OOOOOOXOOOOOO
OOOOOXXXOOOOO
OOOOXXXXXOOOO
OOOXXXXXXXOOO
OOXXXXXXXXXOO
OXXXXXXXXXXXO
XXXXXXSXXXXXX
OXXXXXXXXXXXO
OOXXXXXXXXXOO
OOOXXXXXXXOOO
OOOOXXXXXOOOO
OOOOOXXXOOOOO
OOOOOOXOOOOOO

Wait: ----

Ability: This unit can take control of one of your opponents units. This ability is not a focus. The Unit stays under your control for 8 of your turns. After the 8 turns shadow shifter is destroyed along with the unit you took control on. If your opponent kills the unit the shadow shifter took control on, before turn number 8 is over, the unit you took control on comes back to life under your opponents control. Your opponent can choose any square on the field he wants for the unit to be revived in. But the units stats are halfed, for exsample if the units power is 28, the unit will come back with 14 power. The controled unit counts as an end unit. A shadow shifter cannot take control over another shadow shifter. The shadow shifter can't active the abilities of the units it takes control on. The shadow shifter counts as 2 units like the Dragon Tyrant.

Solving The Overpowered Conflict

The shadow shifter took control on the DT, the DT's ability to give DSM a 12+ power will not take effect. Same goes for cleric healing, mud quake, stun, poison, enraged attack, dragonspeak, 30+ armor, freeze, or assassin explosion.

The only thing you can do when you take control on a unit its, attack with its original attack, for exsample, if you took control of DSM, he will only do 15, not 27. Move, block, armor effect, wait, and thats it.

Any comments at all, post below. I will not judge you on your comments, so feel free to express yourself in anyway you want.

Sagacity
05-29-2006, 10:06 PM
anything tht can take control of ur foe's units is overpowered

EmelGreenLeafer
05-29-2006, 10:07 PM
anything tht can take control of ur foe's units is overpowered
if you read it, you'll understand it.

Match Strike
05-29-2006, 11:28 PM
It shouldn't be two units, and basically no. Even if it's only for 8 turns, nobody should have 2 dragons. Also, say I do take control of their dragon. Does my DSM now get +24 attack?

respected55
05-30-2006, 02:07 AM
so what if a shadow shifter takes control of another shadow shifter? hahaha that would be so retarted... Sounds to confusing and has to many rules to it, but I do like the idea!

Cuathon
05-30-2006, 05:36 AM
anywhere on the field? fine im taking the cleric. come on leaf! this is the ultimate in cleric death, plus you get two clerics and they have to waste time killing their own. and taking the dragon too, your unit is overpowered beyond belief.

bandit250
06-02-2006, 10:47 PM
i like the idea but its just little bit overpowered

RAGING INFERNO
06-03-2006, 12:11 AM
I agree. it's a bit overpowered

EmelGreenLeafer
06-03-2006, 01:37 AM
so what if a shadow shifter takes control of another shadow shifter? hahaha that would be so retarted... Sounds to confusing and has to many rules to it, but I do like the idea!
:rolleyes:, its been answered.

And i think i would make it so that the abilities are not activated. For exsample, The shadow shifter took control on the DT, the DT's ability to give DSM a 12+ power will not take effect. Same goes for cleric healing, mud quake, stun, poison, enraged attack, dragonspeak, 30+ armor, freeze, or assassin explosion.

The only thing you can do when you take control on a unit its, attack with its original attack, for exsample, if you took control of DSM, he will only do 15, not 27. Move, block, armor effect, and thats it.

Cuathon
06-03-2006, 05:56 AM
stilloverpowered. all you have to do is shift a dragon attack once or twice and keep it alive for 8 turns.seems fairly easy to me.

RAGING INFERNO
06-03-2006, 11:55 AM
that's a lot better.