EmelGreenLeafer
05-29-2006, 09:13 PM
Name: Shadow Shifter
Power: ----
Armor: ----
Block: ----
Range: 1 square on each side
X = Range
O = Field
S = Shadow Shifter
OOOOO
OOXOO
OXSXO
OOXOO
OOOOO
Movement: 6 teleport
X = Movement
O = Field
S = Shadow Shifter
OOOOOOXOOOOOO
OOOOOXXXOOOOO
OOOOXXXXXOOOO
OOOXXXXXXXOOO
OOXXXXXXXXXOO
OXXXXXXXXXXXO
XXXXXXSXXXXXX
OXXXXXXXXXXXO
OOXXXXXXXXXOO
OOOXXXXXXXOOO
OOOOXXXXXOOOO
OOOOOXXXOOOOO
OOOOOOXOOOOOO
Wait: ----
Ability: This unit can take control of one of your opponents units. This ability is not a focus. The Unit stays under your control for 8 of your turns. After the 8 turns shadow shifter is destroyed along with the unit you took control on. If your opponent kills the unit the shadow shifter took control on, before turn number 8 is over, the unit you took control on comes back to life under your opponents control. Your opponent can choose any square on the field he wants for the unit to be revived in. But the units stats are halfed, for exsample if the units power is 28, the unit will come back with 14 power. The controled unit counts as an end unit. A shadow shifter cannot take control over another shadow shifter. The shadow shifter can't active the abilities of the units it takes control on. The shadow shifter counts as 2 units like the Dragon Tyrant.
Solving The Overpowered Conflict
The shadow shifter took control on the DT, the DT's ability to give DSM a 12+ power will not take effect. Same goes for cleric healing, mud quake, stun, poison, enraged attack, dragonspeak, 30+ armor, freeze, or assassin explosion.
The only thing you can do when you take control on a unit its, attack with its original attack, for exsample, if you took control of DSM, he will only do 15, not 27. Move, block, armor effect, wait, and thats it.
Any comments at all, post below. I will not judge you on your comments, so feel free to express yourself in anyway you want.
Power: ----
Armor: ----
Block: ----
Range: 1 square on each side
X = Range
O = Field
S = Shadow Shifter
OOOOO
OOXOO
OXSXO
OOXOO
OOOOO
Movement: 6 teleport
X = Movement
O = Field
S = Shadow Shifter
OOOOOOXOOOOOO
OOOOOXXXOOOOO
OOOOXXXXXOOOO
OOOXXXXXXXOOO
OOXXXXXXXXXOO
OXXXXXXXXXXXO
XXXXXXSXXXXXX
OXXXXXXXXXXXO
OOXXXXXXXXXOO
OOOXXXXXXXOOO
OOOOXXXXXOOOO
OOOOOXXXOOOOO
OOOOOOXOOOOOO
Wait: ----
Ability: This unit can take control of one of your opponents units. This ability is not a focus. The Unit stays under your control for 8 of your turns. After the 8 turns shadow shifter is destroyed along with the unit you took control on. If your opponent kills the unit the shadow shifter took control on, before turn number 8 is over, the unit you took control on comes back to life under your opponents control. Your opponent can choose any square on the field he wants for the unit to be revived in. But the units stats are halfed, for exsample if the units power is 28, the unit will come back with 14 power. The controled unit counts as an end unit. A shadow shifter cannot take control over another shadow shifter. The shadow shifter can't active the abilities of the units it takes control on. The shadow shifter counts as 2 units like the Dragon Tyrant.
Solving The Overpowered Conflict
The shadow shifter took control on the DT, the DT's ability to give DSM a 12+ power will not take effect. Same goes for cleric healing, mud quake, stun, poison, enraged attack, dragonspeak, 30+ armor, freeze, or assassin explosion.
The only thing you can do when you take control on a unit its, attack with its original attack, for exsample, if you took control of DSM, he will only do 15, not 27. Move, block, armor effect, wait, and thats it.
Any comments at all, post below. I will not judge you on your comments, so feel free to express yourself in anyway you want.