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Morning Star
06-02-2006, 03:44 PM
Name: Witch King
HP: 42
Armor: 0
Power: 20
Range: 5 tiles (2 rows of 3 tiles)
Block: Front 20%-Side 10%
Movement: 3 tiles
Recovery: 4 turn if double row attack, 3 turn if standard attack

Witch Kings are steps above there female DMW counterparts. They have mastered the ability to extend their dark blast and to even split it into 2!! WK's have the bonus of extended tile attacks and even more hit points.

Example 1: Here we simply see a Witch King attacking an enemy Cleric. It's simply a straight shot, but due to the decreased attack of the witch king he will not kill the cleric, but simply drop him down to 4 HP

X X wk X X
X X X X X
X X X X X
X X X X X
X X X X X
X X C X X


Example 2: In this example the 2 knights and assassin are all within 3 tiles of the Witch King, by doing his special attack he can hit all 3 at the same time. Keep in mind doing so will result in a 4 turn wait instead of the standard 3.

X X wk X X
X X X X X
X X X K X
X X K A X

Punishment
06-02-2006, 04:19 PM
Well, it seems a bit overpowered, it hits for 20 damage with no LOS 6 spaces?

That would destroy most things... lol.

Morning Star
06-02-2006, 04:33 PM
in honesty yea i was thinking that 6 would be too long and was gonna go with 5 ill probably change it

Punishment
06-02-2006, 04:36 PM
I just think it's kind of like a scout... but it doesn't need to learn LOS, anddoes more damage :p

Because, right now, just put one on the 3rd square over, and its about a 50/50 chance you will cripple their cleric on the first move of the game :S

This is like a more powerful Golem Ambusher , it hits lal the squares and has more range :p

Cuathon
06-02-2006, 11:13 PM
brilliant, a super ambusher.

Alaric
06-02-2006, 11:55 PM
I esspiacially liked the part were it wasn't really a new unit, just the opposite gender of an existing unit. Then injected with barry bonds personal collection of steriods.

RAGING INFERNO
06-03-2006, 12:17 AM
lol, well it's nothing I'd ever use.