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Smiley_Girl
06-08-2006, 03:22 PM
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Hey Guys, I haven't really been checking the CAU pages in a long time. Sorry about that, but I've been working on school stuff. My friend actually gave me this idea while we were playing monopoly, so I thought I'd see what you think.

Statistics
Health: 60
Power: Varies, Focus
Armor: 0%
Movement: 2
Blocking: 0%
Recovery: 3
Attack Pattern: As of a 3-Ranged Frost Golem

Attack Details
The Level Golem, as said in the name, has different levels. The levels are found dependant on two things: The Number of Units Dead, and The Amount of Health Left for the Level Golem.
Level 1:
Number of Units Dead: 0-7
Amount of Health Left: 60-41
Level 2:
Number of Units Dead: 0-7
Amount of Health Left: 40-21
Level 3:
Number of Units Dead: 0-7
Amount of Health Left: 20-1
Level 4:
Number of Units Dead: 8-14
Amount of Health Left: 60-41
Level 5:
Number of Units Dead: 8-14
Amount of Health Left: 40-21
Level 6:
Number of Units Dead: 8-14
Amount of Health Left: 20-1
Level 7:
Number of Units Dead: 15-20
Amount of Health Left: 60-41
Level 8:
Number of Units Dead: 15-20
Amount of Health Left: 40-21
Level 9:
Number of Units Dead: 15-20
Amount of Health Left: 20-1

More Attack Details

Level 1: Paralyzation
Level 2: Poison
Level 3: Stun 1 Turn, Unblockable
Level 4: Paralyzation
Level 5: Poison
Level 6: Paralyzation
Level 7: Stun 1 Turn, Unblockable
Level 8: Poison
Level 9: Paralyzation


Thoughts and Tactics
Well I think I know what your all thinking. :p Too Confusing? Maybe, Maybe not. The Levels have patterns to them, and I have a semi-functioning brain, so I understand them. If it does seem too confusing, if it does not take too much code, the creators could do a 'noob sheet' as when you scroll over a unit, it's stats appear in top left corner, when you scroll over the Level Golem, what level it is on, and/or what the level means could appear also.
Another thought I've been having: Under/Over-Powered? I found that it is neither. The Underpowering affect is that your opponent choose what level you are in. Unless you attack yourself, like some players use with the Assassins. The Overpowering affect is that the unit has 3 abilities, the paralyzing ability from the Enchantress and Frosty, the poison ability from the Wisp, and the Stun Ability from the Berserker, a slightly used unit.
This unit would be tactical because your opponent might not always be able to attack it. As if the last 2 units are Knight and Level Golem, and the Level Golem had 25 Health, if the Knight attacked, it would become a draw because the Golem could then paralyze. Also, this unit does build up, or crumble apart throughout the game. It shifts affects.


Well, it's a been awhile, so don't go too hard with the "Conductive Criticism." ;) Hope you enjoy. :cool:
~Smiley

TAO_Chaos1
06-08-2006, 04:34 PM
Not a bad thought, but you shouldnt be rewarded for your units being killed, and secondly idk if i could memorize this, and i still hardly know what the unit does.... But, i get the idea of it and i doubt i would use it, I mean since its a golem, it does not have that high of movement, so it would be hard to get enemy units because of its low movement. So all in all its a decent unit.;)

Smiley_Girl
06-08-2006, 04:39 PM
Hey Guys, I haven't really been checking the CAU pages in a long time.
Still got it ;) Kinda.... :p

shatterstar
06-08-2006, 07:38 PM
i like it. my question is how does it deliver the stun? the berz melee attacks, i presume this doesnt?

and how about the levels, do both conditions have to be satisfied for a level?..that may be tricky...

edit: just got my brain eaten...

The Coder
06-08-2006, 07:47 PM
4 and 6 are the same...
which makes it kinda wierd-
as you have 41-60 health, you paralyze. Then it changes to poison for 21-40 health, and then it goes back to paralyze when under 20...

Ignition
06-08-2006, 07:49 PM
Sorry to point this one out but... thanks for the 800th lava / magma / fire golem. though it is very well done and all I just thought I woud be a dick and point it out

Cross Punisher
06-08-2006, 10:11 PM
Why is it that there are 9 levels and only 3 different effects. I mean it's basically a weaker frost golem with the ability to either poison or stun as well.

Cuathon
06-09-2006, 05:08 AM
the poison is silly, who wants to poison one unit? i'd rather just frost. stunning one turn without damage is also stupid. this unit is overcomplicated and underpowered.

also... if it were the knight vs. thisand it could paralyze, you would win.

Smiley_Girl
06-09-2006, 11:50 AM
Thanks for pointing out 4 and 6 for being almost identical.
Also, Would it work better if I made it a 2 turn stun?

Mr.Wister
06-09-2006, 11:56 AM
Wow..One confusing unit..It's a good idea..

RAGING INFERNO
06-09-2006, 05:49 PM
it's pretty cool. nice and balanced. I know I'd use it