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EmelGreenLeafer
06-08-2006, 04:44 PM
Read The Story And Study The Unit Carefully, I wont Except Comments And Questions That Have Allready Been Answered Below.

Long ago, when magicians lurked for power. One Magician was picked on by the other magicians, he was called names, and dissed upon. Then one day, the magician got very angry, he left the village. 2 months passed and the magician was still angry at the village, the magician saw 3 brave knights walking pass him, he hatched an idea, he sacrafised himself to sacrafise those 3 knights to ritual summon a mighty creature, the creature was invincible in all, the magician fused with the 3 knights rushed to the village to get reveng. It only took him 2 hours to get to the village. Once there he slaughtered everyone, including all the animals, blood and guts everyone, gore everywhere to turned, it was a great day for this magician, now he had the power and the the guys who picked on him, their dead now.

Luster Soldier ( Depends on your color, he could be Green Luster Solider, Red Luster Solider, Yellow Luster Soldier act....)

Name: Luster Soldier
HP: 100
Power: 45
Armor: No Armor
Block: 90 ( 45 Side )
Range: Below*
Movement: Below*
Wait: 3 (All 3 knights turn convined)

L = Luster Soldier
X = Range
O = Field

( 3 squares enhanced squares in each side, targets the 3 squares with his sword like the beast rider.)

OOOXOOOO
OOOXOOOO
OOOXOOOO
OXXXLXXXO
OOOXOOOO
OOOXOOOO
OOOXOOOO

L = Luster Soldier
X = Movement
O = Field

Teleports*

OOOOOXOOOOO
OOOOXXXOOOO
OOOXXXXXOOO
OOXXXXXXXOO
OXXXXLXXXXO
OOXXXXXXXOO
OOOXXXXXOOO
OOOOXXXOOOO
OOOOOXOOOOO

Ability: In order to summon this unit, you need to tribute summon 3 knights on your side of the field, the knights must be in this position, the the luster soldier will be summoned where the L is at.

K = Knights
O = Field
L = Luster Soldier

OOOOO
OKLKO
OOKOO

The Luster Soldier is not effected by any magic attacks (Pyro, DMW, DSM)
But it is effect by freezing, stun, quake, poison, and explosion.
With no armor, its not that hard to kill with 100 HP. He has high block because the knights have high blocks. Movement and range is average for a fusion on 3 knights. And waiting time is good. Since one knight waits 1 turn when it attacks, it does 66 to a unit with not block, so 3 knights convined it does 45, not to make it so powerful. Overall i think for a fusion of 3 knights this is a good balanced unit. So before you start going,'' OMFG ITZ SOX OV3R POW3R3EDZ! '',Think about the unit carefully. Allso the unit to give it alittle advantage towards you losing 3 knights for this, the unit is unneffected by magic.

The Knights Must Be At 50 HP To Be Fused, 49 HP and lower will not work. When the knights are in the pisition explained above, you need to click and hold a knight for 2 seconds which will sacrafise him. Then in the next turns do the same thing to the other 2 knights. If you sacrafise 1 knight and there are 2 remaining, and you take them off the position for the ritual, then you lost your knight and you can now longer perform the ritual.

Any comments will be taken into consideration, post comments below.

Lone2Wolf
06-08-2006, 04:59 PM
Um, I have a comment.

Isn't this Yu-Gi-Oh?

Hellblazer
06-08-2006, 05:04 PM
I'm sorry, but this thing is way too powerful. I can see the attempts you made at blancing it, but it's still just too much power.

Kyir
06-08-2006, 05:18 PM
no?

not even?

The Coder
06-08-2006, 05:18 PM
the problem is, say your opponent gets your knight almost killed. So then you just move it and fuse it. Also, how would you fuse? Because this could be solved by an autofuse, however it would then disallow certain setups.

***Duo***
06-08-2006, 05:20 PM
First off, this isn't Yugioh.
Next, the unit IS overpowered.
3 Knights for something I can give 30 armor that has 100 Health? You can't kill that when I have a Cleric, not to mention it moves FOUR spaces and can attack THREE spaces in all directions for 45 damage. Meaning, I can slaughter your Cleric, almost kill your Frost Golem, and kill or leave your Scout with about 6 Health in one move, WHILE, I still have my Stone, Frost, Dragon, Cleric, and two Scouts.


-Duo

TAO_Chaos1
06-08-2006, 05:20 PM
This is overpowered to begin with, and fusion units never work out, i can see where you try and balance it out,with a unit with 100HP and 90 blocking no matter what you do it will be overpowered, nice effort though;) .

Lone2Wolf
06-08-2006, 05:24 PM
First off, this isn't Yugioh.
Next, the unit IS overpowered.
3 Knights for something I can give 30 armor that has 100 Health? You can't kill that when I have a Cleric, not to mention it moves FOUR spaces and can attack THREE spaces in all directions for 45 damage. Meaning, I can slaughter your Cleric, almost kill your Frost Golem, and kill or leave your Scout with about 6 Health in one move, WHILE, I still have my Stone, Frost, Dragon, Cleric, and two Scouts.


-Duo

Yes, it is! I clearly remember a unit called "Black Luster Soldier" from Yu-Gi-Oh. I think it was a fusion monster too.

EmelGreenLeafer
06-08-2006, 06:16 PM
How about know? i added something that i'm sure will make it balanced.
And Duo, he can be paralyzed, and the units do block too you know, so its not that tough, plus, with what i added, i'm sure its balanced.

And i don't remember this monster being in a yu-gi-oh card.

***Duo***
06-08-2006, 10:04 PM
How about know? i added something that i'm sure will make it balanced.
And Duo, he can be paralyzed, and the units do block too you know, so its not that tough, plus, with what i added, i'm sure its balanced.

And i don't remember this monster being in a yu-gi-oh card.

So? I just use a Scout to un paralyze him, and with a crazy 90 blocking from the front, he is nearly impossible to hit.


-Duo

Cuathon
06-09-2006, 05:59 AM
the Black Luster Soldier is a 2800/2200(i think) and made with Black Luster Ritual... I think Yugi sacrificed a (whatever the hell that little black puffy thing is called. and a 2300/2000 knight thingy. and pegasus was like oh my god no one ever actually summone dit before!)

this unit is ridiculously overpowered. in combo with a DSM or against someone with no paralyze... and it toatall screws mage users. no endgame unit should be resistant to magic or physical.