View Full Version : lightning review
z. master
07-15-2006, 10:40 AM
firstly this unit is the strongest unit on the game, making him able to kill pyromancers, DW and dsm, in one hit. most people use this unit bad by trying to hit my knights, the knights still have 27hp and can be healed making them 39hp or worse my LW. meanwhile i could just sent my knights to attack some of the oponents mages, and when the LW has 10hp, i could just use the barrier ward to protect him. while they wasted all that time to not kill anything.
NOW HOW TO USE THE LIGHTNING CORRECTLY,answer: dont use it
this unit intimidates the other units, making him work as a wall unit. also it protects your cleric from the witch, only in one direction.if you want you could just use it in a knight and next time you know 4 mages are coming your way. while you still have LW in recovery.
sometimes in games the LW doesnt even do nothing, because it makes unit go around it. this is still good because some unit wait turns for moving. while they made that move you can you your extra turn for full advantages.
lastly dont move your pyromancer or other mages into the LW range space after it has attacked, surely you will recover first then him, but meanwhile a knight steps into a maybe 2hp cleric. and the turn comes, you must choose between your cleric or your pyromancer.
plz rate this thread
Kreator
07-15-2006, 10:47 AM
I gave this thread a 2. I rate you a 1 as a forumer. Learn to type, first of all. ANyone who uses the lightning ward for at least 2 - 5 games would figure this out. Just stop. If you somehow figured out that monkus got a shrub avatar by making unit reveiws you are right, but he made good reveiws and took effort, unlike you.
z. master
07-15-2006, 10:51 AM
but this is just a review, not strategy who gave you that idea, and about mahematcal reasoning, its that your in 6 grade well pass to 7 but were in 6 and since i was in seven going to 8, i no math way better then u
Kreator
07-15-2006, 10:52 AM
There is no mathematical reasoning here. It's just a bunch of words piled on top of each other. You may no math better then me, but I know math when I see it. There's no math here.
Oh and, if you know math so well, then why is it then on almost all of your units I have to point out that your blocking isn't divided right?
Kreator
07-15-2006, 10:53 AM
Lag, nvm.
z. master
07-15-2006, 10:55 AM
thats what u think.........lol
Kreator
07-15-2006, 10:57 AM
thats what u think.........lol
WHere is the mathematical reasoning here? Show me it. It's a shitty preveiw.
boogieman
07-15-2006, 10:59 AM
Damnit, pos'd him instead of neg. :( Thats ok... I'll get him later on :p
z. master
07-15-2006, 10:59 AM
did you read the part about the knight and its hp, i had to add 12hp there it doesnt look easy you know...........
Kreator
07-15-2006, 10:59 AM
Damnit, pos'd him instead of neg. :( Thats ok... I'll get him later on :p
Damn you boogieman.... :dry:
did you read the part about the knight and its hp, i had to add 12hp there it doesnt look easy you know...........
Simple math. Anyone in 5th - 6th grade can do it. z. master, you're no smarter then me, and I can tell by looking at your spelling, and the way you act. Please, I'm asking nicely, stop.
z. master
07-15-2006, 11:01 AM
stop camplaining i actully have rep. in this place almost everyone knows me ill stop, since every1 already knows me. lol
boogieman
07-15-2006, 11:02 AM
Ok, Wizzy. :p
Kreator
07-15-2006, 11:04 AM
boogie that's not WIzzy`, Wizzy is much cooler and has sense.
boogieman
07-15-2006, 11:06 AM
Shhhh... I'm trying to make him give away his identity... :dry:
Crap, now it won't work. :p I know it isn't Wizzy`...
z. master
07-15-2006, 11:06 AM
if you want i could still make threads
Kreator
07-15-2006, 11:07 AM
No thanks z. master... ANd I have rep too you know. As soon as this 24 hour thing wears off, I'll present to you my -50 neg :)
z. master
07-15-2006, 11:10 AM
i said i wont make units anymore, infact ill tell you who was the person who told me to come to the community forums, i never knew there was this place, he said i could make every unit i wanted. after he invited me he then started saying i should stop postning. can you guess who is it.
Boo, using the LW on a knight is too a good strategy (that's as far as i read :P)
after you lw the knight if they heal, you make them waste their cleric, and then you mage the knight... if he doesn't heal, mage it anyways.
bobo99
07-17-2006, 11:10 AM
Ok first of all did you copy the idea of this from bottle, slightly change it with less detail and way worse grammar? His review of the lightning ward is very similar as you can tell by my comparison below:
BOTTLES REVIEW:
While we're on the subject of wards, let's talk about the often-misused LW. People always seem to use it on my knights in a same-side turtle match. Why? My knight still has 27 HP left, and your LW is useless for 4 turns. Even worse are the people who use their LW on my LW. You can go on and on about how a witch-LW-pyro combo kills a LW, but I don't care about that. You waste a few turns doing that. Meanwhile, I'll send my knights in to kill a couple of your mages. If I feel like it, I'll barrier the LW when it's on about 10 HP, so you still can't move your mages past it and you've wasted time trying to kill something that isn't going to die.
Now, how to use a LW PROPERLY. Answer: don't use it.
It's going to be a threat unit, and a wall unit. As a wall, it's immensely useful; it can block the witch from getting your cleric (but from only 1 direction, remember... a flanking witch will still get you), and it blocks knights from getting through. That's all its use will be, though, if you insist on using it on knights or other LWs. The threat is gone as soon as it's used. You may find that you zap a knight, and then get 3 or 4 mages in your face, walloping your knight wall all over the place, and you can't do anything about it. Even if you save it, you can only use it one 1 mage, but the THREAT is still there. People won't mind losing a mage in a few turns time, but for some reason, they won't send in a mage as bait for the LW and then charge with other mages. So capitalise on this, and keep your LW ready to fire.
In an opposite side turtle match, the LW often does absolutely nothing. But it still makes people go around it. It's a psychological weapon, and often nothing more. But even psychological weapons can be useful. If it makes your opponent waste a turn going around it, use that extra turn to full advantage.
Finally, don't move a mage into LW range immediately after the LW as attacked. While your mage will indeed recover first, it will only do so one turn before the LW does, so you have to move it out straight away or it'll get zapped. If your opponent has moved a knight up next to your cleric in the meantime, you often have to choose between saving your cleric and saving your mage.
YOUR REVIEW:
firstly this unit is the strongest unit on the game, making him able to kill pyromancers, DW and dsm, in one hit. most people use this unit bad by trying to hit my knights, the knights still have 27hp and can be healed making them 39hp or worse my LW. meanwhile i could just sent my knights to attack some of the oponents mages, and when the LW has 10hp, i could just use the barrier ward to protect him. while they wasted all that time to not kill anything.
NOW HOW TO USE THE LIGHTNING CORRECTLY,answer: dont use it
this unit intimidates the other units, making him work as a wall unit. also it protects your cleric from the witch, only in one direction.if you want you could just use it in a knight and next time you know 4 mages are coming your way. while you still have LW in recovery.
sometimes in games the LW doesnt even do nothing, because it makes unit go around it. this is still good because some unit wait turns for moving. while they made that move you can you your extra turn for full advantages.
lastly dont move your pyromancer or other mages into the LW range space after it has attacked, surely you will recover first then him, but meanwhile a knight steps into a maybe 2hp cleric. and the turn comes, you must choose between your cleric or your pyromancer.
Is it just me or are there ALOT of similarities?
Look before you post something - I learned this from past experiences.
mantis33
07-17-2006, 11:29 AM
Ok first of all did you copy the idea of this from bottle, slightly change it with less detail and way worse grammar? His review of the lightning ward is very similar as you can tell by my comparison below:
BOTTLES REVIEW:
YOUR REVIEW:
Is it just me or are there ALOT of similarities?
Look before you post something - I learned this from past experiences.
Owned.
I wouldn't trust a strategy from z master because he jumped my grey once and I owned his gold turt, lol.
Magician
07-19-2006, 06:36 AM
I wouldn't trust z. master as far as I could throw him. He's a n00b, and this thread proves it. Bad spelling, even worse grammar, and the fact he near copied Bottle's LW strategy all deserve a neg.
death of humans
07-19-2006, 07:13 AM
Owned.
I wouldn't trust a strategy from z master because he jumped my grey once and I owned his gold turt, lol.
:bigsmile: :D
Fallin_Demon
07-21-2006, 03:39 AM
if you want i could still make threads
NO!:mad:
Is it just me or are there ALOT of similarities?
Look before you post something - I learned this from past experiences.
O he looked, and he found, then he edited a few things, then he posted..:dry:
The Wild
07-29-2006, 06:35 PM
Wow another pointless unit review by z.master.....oh well...u get 1 out of 10 for trying..
bludhoundz
07-29-2006, 10:05 PM
Are you like stalking him or something? This thread is like a week old and dead.
I now want to kill myself from seeing such dumbassery exist (from yourself and z. master, whos just as much of a fool).
Kreator
07-29-2006, 10:28 PM
I'll give you slack for being a JIANT nub, but why necro this? And are you even active enough to see all his retarded posts?
The Wild
07-29-2006, 11:17 PM
Sorry for necroing i just discovered it was bad like an hour after i made that post. i'm kind of new to forums.
Coffin Fedder
07-29-2006, 11:36 PM
Omg, your abusing your thread making powers. You make threads if you think there gonna be useful. Everyone knows most of the things you've made for strategywise tactics. So, please stop making threads unless you think there really nessecary.
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